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Constant Civilian Unit Cost 2017-04-06

Removes the cost scaling of civilian units, except settlers.

  1. fodazd

    fodazd Chieftain

    Joined:
    Mar 5, 2013
    Messages:
    75
    fodazd submitted a new resource:

    Constant Civilian Unit Cost - Removes the cost scaling of civilian units, except settlers.

    Read more about this resource...
     
  2. fodazd

    fodazd Chieftain

    Joined:
    Mar 5, 2013
    Messages:
    75
    Modinfo:

    Code:
    <?xml version="1.0" encoding="utf-8"?>
    <Mod id="08ba7d02-8d8e-4138-bf9f-74dc27df5d2e" version="1">
      <Properties>
        <Name>Constant Civilian Unit Cost</Name>
        <Description>Removes the cost scaling of the following units:
    * Builders
    * Traders
    * Spies
    * Naturalists
    * Missionaries
    * Apostles
    * Inquisitors
    
    Settler costs continue to scale normally.</Description>
        <Teaser>Removes the cost scaling of civilian units, except settlers.</Teaser>
        <Authors>fodazd</Authors>
      </Properties>
      <InGameActions>
        <UpdateDatabase id="NewAction">
          <File>ConstantCost.sql</File>
        </UpdateDatabase>
      </InGameActions>
      <Files>
        <File>ConstantCost.sql</File>
      </Files>
    </Mod>

    ConstantCost.sql:

    Code:
    -- ConstantCost
    -- Author: fodazd
    -- DateCreated: 4/1/2017 7:22:37 AM
    --------------------------------------------------------------
    
    UPDATE Units SET CostProgressionModel='NO_COST_PROGRESSION' WHERE UnitType='UNIT_BUILDER';
    UPDATE Units SET CostProgressionModel='NO_COST_PROGRESSION' WHERE UnitType='UNIT_TRADER';
    UPDATE Units SET CostProgressionModel='NO_COST_PROGRESSION' WHERE UnitType='UNIT_MISSIONARY';
    UPDATE Units SET CostProgressionModel='NO_COST_PROGRESSION' WHERE UnitType='UNIT_APOSTLE';
    UPDATE Units SET CostProgressionModel='NO_COST_PROGRESSION' WHERE UnitType='UNIT_INQUISITOR';
    UPDATE Units SET CostProgressionModel='NO_COST_PROGRESSION' WHERE UnitType='UNIT_SPY';
    UPDATE Units SET CostProgressionModel='NO_COST_PROGRESSION' WHERE UnitType='UNIT_NATURALIST';
    

    Workshop Link: http://steamcommunity.com/sharedfiles/filedetails/?id=899731651
     
  3. fodazd

    fodazd Chieftain

    Joined:
    Mar 5, 2013
    Messages:
    75

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