I know this sounds a lot like confirmation bias, but anyone else feels like the game is purposly denying the player strategic resources? In my current game on emperor, I have ten cities and for the first time triggered since I have the expansion the era score where you have 3 cities more than the next player. They arent clustered together either, on average 3.5 tiles apart. yet nowhere in my empire do I have a single Iron. Researched Military engineering, and suprise, no Niter anywhere. And this happens in a lot of games I know you are ment to build encampments to reduce being dependant on multiple copies and become suzerain to acquire the resources, but especially the latter is a very unstable way to get them as the AI constantly flips them. And reducing the cost from 2 to 1 is a start, but doesnt improve your situation when you have 0 Do you guys use any special settings to avoid this? I can understand the scarcity of Uranium, but Iron, seriously?