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"Control every city on the map" thread

Discussion in 'Rhye's and Fall - Dawn of Civilization' started by dmitrytrue, Dec 14, 2012.

  1. dmitrytrue

    dmitrytrue Prince

    Joined:
    Nov 7, 2011
    Messages:
    310
    Location:
    Яussia
    Conquest victories:

    Babylon (Gigaz, <5% of land area, Turn 62, score 13.390)
    China (Tomorrow's Dawn, <5% of land area, Turn 47, score 13.095)
    England(dmitrytrue, 94,64% of land area, 3.319, score... 10 Augustus Caesars)
    France (dmitrytrue, 66,60% of land area, 1985, score ???)
    Norway (dmitrytrue, 47,87% of land area, 1942, score 8.944)
    Rome (dmitrytrue, 30,04% of land area, 1781, score 15.809)


    France conquest:
    Monarch|Normal speed|current SVN(451)
    See minimap. Blue color around the world.
    In 1985 last city in west africa was captured by the brave french tanks ;D
    And i'm still solid!
    The save game in post #15.
     

    Attached Files:

  2. mykeedee

    mykeedee Warlord

    Joined:
    Mar 31, 2012
    Messages:
    214
    Location:
    British Columbia
    ^ :wow: um...how about a strategy?
     
  3. OrcWarrior

    OrcWarrior Chieftain

    Joined:
    Dec 31, 2011
    Messages:
    71
    Location:
    California
    mind=blown
     
  4. Royal Tenenbaum

    Royal Tenenbaum Exiled

    Joined:
    Oct 23, 2012
    Messages:
    2,738
    Notice he is from Seattle.
     
  5. alpav

    alpav Prince

    Joined:
    Mar 29, 2011
    Messages:
    512
    Location:
    Vojvodina
    No Australia :p
     
  6. iOnlySignIn

    iOnlySignIn Prince$s

    Joined:
    Nov 4, 2011
    Messages:
    2,134
    Location:
    Virgo Supercluster
    Napoleon's Dream. :lol:
     
  7. dmitrytrue

    dmitrytrue Prince

    Joined:
    Nov 7, 2011
    Messages:
    310
    Location:
    Яussia
    It is a big secret.
    I think the only thing civilization players want - world conquest.
    Maybe i wrong, but else there would not be "domination" thread.
    --
    Besides, it is my only one conquest.
    As England i always collapse. As Russia it takes too long time.
     
  8. Tomorrow's Dawn

    Tomorrow's Dawn Heroes Never Die

    Joined:
    Dec 27, 2009
    Messages:
    3,618
    Location:
    SF Bay Area
    So why isn't your Espionage Slider viewable?
     
  9. Power_of_Beer

    Power_of_Beer Prince

    Joined:
    Jan 15, 2009
    Messages:
    303
    Location:
    Sol III
    It disappears if you don't have contact to anyone.

    This is probably doable with all civs if you raze everything. I'm still curious how you managed to stay stable.
     
  10. calad

    calad Emperor

    Joined:
    Jul 26, 2012
    Messages:
    1,385
    And solid stability? I smell cheating.
     
  11. dmitrytrue

    dmitrytrue Prince

    Joined:
    Nov 7, 2011
    Messages:
    310
    Location:
    Яussia
    It is not cheating, it is speculating with expansion civics.
    Switching between imperialism and any other expansion civic. After switching, stability become collapsing, someone will declare independence, and it is if you lucky enough, at worst your empire will collapse. Then you need again switch to imperialism, and if you survive next few turns, your stability will grow up depending on number of cities in foreign core, maybe even to +80, but after ~ 5 cities conquered you need repeat this operation again ;D
    Also, to prevent collapse during switching expansion civics, you need always keep few specialist to start golden age. And, ofcourse, you need Cristo Redentor, or anarchy will kill you, before you even click on "changecivics" icon.
    If something ununderstandable in my "english", reask me, i will try to formulate better.
     
  12. dmitrytrue

    dmitrytrue Prince

    Joined:
    Nov 7, 2011
    Messages:
    310
    Location:
    Яussia
    To be honest, i expected not issues, i expected, that someone else will post their screenshots with world's conquest.
     
  13. Pavel Chichikov

    Pavel Chichikov King

    Joined:
    May 26, 2012
    Messages:
    668
    &#1071; &#1074;&#1087;&#1077;&#1095;&#1072;&#1090;&#1083;&#1077;&#1085;...
     
  14. ace99

    ace99 Deity

    Joined:
    Sep 5, 2012
    Messages:
    3,455
    This looks shopped, I can tell from some of the pixels and from seeing quite a few shops in my time.
     
  15. dmitrytrue

    dmitrytrue Prince

    Joined:
    Nov 7, 2011
    Messages:
    310
    Location:
    Яussia
    really? ;D
    "In DoC domitaion" thread i uploaded savegame, you can see the game and event log by your own eyes, if you dont believe screenshots.
    Also, i can upload it here:
     

    Attached Files:

  16. dmitrytrue

    dmitrytrue Prince

    Joined:
    Nov 7, 2011
    Messages:
    310
    Location:
    Яussia
    &#1042;&#1089;&#1077; &#1088;&#1072;&#1074;&#1085;&#1086;, &#1095;&#1090;&#1086; &#1085;&#1072; &#1095;&#1091;&#1078;&#1073;&#1080;&#1085;&#1077; &#1074;&#1089;&#1090;&#1088;&#1077;&#1090;&#1080;&#1090;&#1100; &#1079;&#1077;&#1084;&#1083;&#1103;&#1082;&#1072; ;d
     
  17. Mouthwash

    Mouthwash Escaped Lunatic

    Joined:
    Sep 26, 2011
    Messages:
    9,368
    Location:
    Hiding
    He doesn't need photoshop when he has WorldBuilder.
     
  18. dmitrytrue

    dmitrytrue Prince

    Joined:
    Nov 7, 2011
    Messages:
    310
    Location:
    Яussia
    I've already wrote how it is possible to keep high stability.
    Everything else is a matter of time. You just need to produce gunships, tanks and conquering all around. Also as marines, to conquer coastal cities.
    Then you control all Europe and North America, world conquest can be realised very fast.
    don't need to be genius, to understand how conquest was realised...
    but if you dont, there is nothing good to tell about you...
    Also, you can download savegame, and see in statistics, how many tanks/marines/gunships and cavalrys (that became gunships after) was produced, to understand at last, that anything was NOT added through worldbuilder.
     
  19. strijder20

    strijder20 Wallowing in irony

    Joined:
    Jun 28, 2010
    Messages:
    5,047
    Location:
    In Dystopia
    Your base stability is -2000 in the save game. Which somehow gets 'normalised' to +80.

    :huh:
     
  20. ace99

    ace99 Deity

    Joined:
    Sep 5, 2012
    Messages:
    3,455
    You scoundrel! I call shenanigans! You are without honor sir! For shame!
     

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