PH south-west felt obvious reaching both corn and deer, but...
I moved two times, the reasoning was that I wanted the 2F2H tile in first ring to get the worker faster and thus get the 6 yield tile up and running faster.
In hindsight I'm not really sure the math checks out.
Lose 5 hammers for not settling on the first PH on T1.
Gain 1 hammer turn T2, T3, T4, T5 (since the capital can work unimproved 4yield tile). But T6 both possible capitals could reach it... So one hammer poorer. (Finishing with 1H overflow).
Worker arrives at the same turn for both options though, and then my capitals worker is closer to deer, so then my capital regains that hammer.
So more or less a draw. Not the huge profit I saw before me when I made the decision!
I liked the floodplains in capital too and moving this way made me be able to go mining->BW first, which is something I have learned is mandatory in Cookbook maps to stay competitive!
But man I felt dumb for walking away from wet corn, and the landgrabbing it turned out I did didn't alleviate that bad feeling.
I shuffled the queue abit, stalling a warrior and finishing it just before pop2->pop3, making sure to get at least one hammer overflow when starting settler at pop3. (9*11=99).
Overflow from settler into a worker, then grow abit and finish him with a chop.
T42 Isabella built SH.
Third and Second city was apparantly connected, no clue how.
Things where lining up very nicely!
I have granaries in all villages now, finished AH on T60.
Looking over a few other games I see that most have settled in place, and it's amazing to see how badly behind in tech I am, you guys have sailing and writing and all such stuff.
One workboat moving in each direction too.
I kind of like my position though.
I reasoned alot that I should emphazise production above commerce as much as possible, as I have the silvers to rescue me.
However... since we are in a peninsula I was in no position to grab any more good cities.
And I did have troubles getting possibly pottery, but for sure AH in reasonable time.