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cool3a2s optimized hungarian leaderheads

Discussion in 'Civ4 - Graphics Modpacks' started by cool3a2, Aug 4, 2009.

  1. cool3a2

    cool3a2 Deity

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    I spend some time to optimize the hungarian leaderheads originally made by others. I thought I create an own thread to make them available seperately and to discuss about them for further updates. I'd also like to recruit someone to work a bit on Nagys texture. The honour always goes to the original maker(s)!!! I will mention them all and all other users that contributed to these leaderheads. If you finding something you made and you didn't get credits so far, feel free to tell me.

    Árpád

    DOWNLOAD
    Originial makers: Zerver, Amra, The Capo
    Feather by Nitram15
    background: tsc_traveler

    Szent István / Saint Stephen I of Hungary

    DOWNLOAD
    Original maker: Zerver
    background: quacktaculous and Diana Lili M.

    Matthias Corvinus / Mátyás Hunyadi

    DOWNLOAD
    Original maker: esnaz
    further credits go to: avain (idea for the vowel), cfkane (reused the hair of his Prince Charming v1), Nitram15 (inspiration for the medal)
    background: Robot B
    (Uses Willem van Oranjes animation now. Feel free to use this LH to nifswap any other Joao based leaderhead to make it use Willems animation.)

    István Széchenyi

    DOWNLOAD
    Original maker: Zerver
    further credits: ekmek (animation issues and glitch fixing), avain (for the texture)
    background: Rodefeld

    Imre Nagy

    DOWNLOAD
    Special thanks to melcher kürzer.
    background: Kieran Lynam

    Imre Nagy, old version

    DOWNLOAD
    Based on cfkanes Firefly
    Special thanks to The Capo and Ekmek for their patience and hints
    background: Kieran Lynam


    ekmeks revised leaderheads
    As we all know, ekmek is the best at what he's doing, so I actually had few things to do. Both leaders have some minor corrections to the shader setup (that didn't cause bigger changes) in common. For Kossuth, I worked a bit on the texture (brightness basically), lights and redone the background using the same photography, not sure where ekmek got it from. The first version of Attila comes with more obvious changes, basically restricted to the scene, not the leader itself. The second version of Atttila is pretty much a merge of ekmeks work, minor changes by me and of course the new 'bloody' texture by keneticpest.

    Lajos Kossuth

    DOWNLOAD

    Lajos Kossuth v1

    DOWNLOAD

    Attila - not hungarian of course

    DOWNLOAD
    Background image: reconstruction of a hunnic wooden palace at Tápiószentmárton, Hungary.

    Attila, at work / ultraviolent edition - not hungarian of course

    DOWNLOAD
    additional credits: keneticpest


    Nitram15s revised leaderheads
    Introduction:
    First of all, let me say that I have great respect for nitrams work. I think he's certainly talented and made really good leaderheads. Especially the scene setup (light etc.) and some parts were ideas of a great mind. The problem with his work is, though, that he sort of rushs things. At least, that's my impression. As I wanted to honour his work, I wanted to add his hungarian leaderheads to my mod as sort of inooficial content allowing users to enable leaders that aren't there by default. Well, I felt it necessary to work on nitrams art to do so. While creativity is nitrams strngth, it is my weakness. I simply don't have that talent, but I'm stubborn and like to do work that follows some kind of algorithm and therefor leads to some result after a while. This ways, I think I and nitram give a good team and this stubborness made me the adequate man to finalize nitrams LHs. I don't clam to be the creator of these leaderheads, in no ways! I just took the last missing little steps from a leaderhead that is 80% done to one that is finished. Or at least almost finished. This ways, I did jobs like cleanup, background change, fixing some minor shader issues, making buttons and proper noshader versions, fixing glitches, adding teeth... According to a german saying flock also makes muck. All these minor things taken together seemed to make it worthy to re-release these leaderheads after all. That's why they are here.
    Spoiler :
    János Szapolyai

    DOWNLOAD

    István Báthori, new

    DOWNLOAD
    Background: Andrei Stroe (Wikipedia)

    István Báthori, old

    DOWNLOAD
    (This LH is based on Igor_S' Casimir III, that had been retextured by nitram.)

    Miklós Horthy

    DOWNLOAD
    Background image: Uzo19, Wikipedia

    János Hunyadi

    DOWNLOAD
    Background image: Koponya25, Wikipedia

    Koppány

    DOWNLOAD

    Lajos

    DOWNLOAD
    Background image: srnec, flickr

    Matthias Corvinus, alternative version

    DOWNLOAD
    Background image: avain

    Álmos

    DOWNLOAD
    Background image: nagyman (flickr)
    Texture by Walter Hawkwood.

    Ferenc II Rákóczi

    DOWNLOAD
    Background image: Glow21 (flickr)

    Ruga (of course not hungarian, but hun)

    DOWNLOAD


    Trivers / Dens work
    I didn't do much to this leaderhead, so any credits go to Triver. Anything I did, was fixing a small clipping issue on the body, reseting the shader setup to meet the standard of firaxis leaderheads, provided civilopedia texts (english, german, hungarian) and I think I provided the unshadered version based on the shadered. The only reason I link it here, is providing easier access to the leaderhead.

    Spoiler :
    Béla IV

    DOWNLOAD


    Other leaderheads I worked on, no Hungarians
    Spoiler :
    Bleda

    DOWNLOAD
    Background: Yodod

    Vlad III the Impaler aka Vlad Tepes aka Dracula

    DOWNLOAD
    Original maker: C.Roland
    additional credits: RenaissanceFan (long hair part)

    Pierre Trudeau

    DOWNLOAD
    Original maker: bernie14


    XML sometimes included.
     
  2. IgorS

    IgorS Your ad could be here!

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    What exactly did you do with Szechenyi? I just don't notice anything new now.
     
  3. AbsintheRed

    AbsintheRed Deity

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    I think Szechenyi, Szent Istvan (and Kossuth for now) remained the same, the other 3 were optimized.
     
  4. Huayna Capac357

    Huayna Capac357 Deity

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    Matthias Corvinus / Mátyás Hunyadi looks exactly like him historically now! That's amazing!
     
  5. The Capo

    The Capo godless Heathen

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    I have a small suggestion that might help Matias look slightly more unique; if you colored the fur/liner to be light brown and made the trim on the top of the green portion of his torso gold it would probably look a bit cooler. But it does look awesome right now.
     
  6. cool3a2

    cool3a2 Deity

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    Both are optimized, but not in the near past, which might why you don't see the difference as you don't remember what's the difference.
    Szent István had an additional part on the nose that sticked out very much, besides of some other minor glitches. I corrected everything I could find. Also I fixed his arm. Zervers original version used cyrus' arm I think, but that looked strange at the shoulders. At this time, charlemagnes arm was hidden. I removed cyrus' right arm (poor man) and used charlemagnes arm instead, which looks better in my opinion. This is why the two arms are different in their length if you open the LH in sceneviewer, but the left arms end is never visible I think and therefor it doesn't matter. The fingers may look strange, I don't know, but they are visible for a short moment only and you would need a pilots eyes to recognize anything at them.
    Széchenyi got a new texture and the furs have been changed, compared to the original version. This is mostly avains work, this ways 'cool3a2s' in the headline is wrong, but as mentioned I don't want to get others honour with this. It's just to make these leaderheads available seperately. On the other side I closed some holes that occured after avain worked on the furs and I remember that I fixed some glitches at the arm and the beard. Also, I did some shader work to most of the leaderheads, although that is not always visible. Finally all leaderheads use different backrounds then their original counterpart.

    These leaderheads are nothing competely new, which is why I wrote 'optimized'...

    I'll think about this, but I have to say that I am not the best texturer. Although changing some colours should be possible.
     
  7. The_J

    The_J Say No 2 Net Validations Retired Moderator Supporter

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    Nice work with Nagy :goodjob:.
     
  8. nutnut

    nutnut Budding Modder

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    Love what you've done with Mattias Corvinus, he and Szent Istvan are by far and away my favourite Hungarian Leaders. You've done a great job.
     
  9. cool3a2

    cool3a2 Deity

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    Thak you, man. Well, I did my very best, but it's far away from the work of, let's say Ekmek, The Capo and Methyl. As avain said in the other thread, he should be fattier, I just don't have enough fantasy to know how to do this. Also, the texture isn't satisfying. You can't see it on the screeny, but in the greeting animation you can't miss that the left side is ugly.

    Thanks, but it's mostly Zervers and esnaz work. I am just glitchfixing if possible / necessary. Furthermore, the new animation and the hair were AbsinthReds and avains ideas.

    Forgot to mention so far, that I did what avain suggested in the other thread: I moved the camera a bit. The linked version is already the latest and includes that change. I may try to moved it a little more, but I think if I move the camera even more downwards, the end of the leaderhead will be visible... Don't know what you guys think about the camera.

    I worked a bit on Árpád again, just tuning again. I worked on the cape, better said I've redone it completely. I seperated it from Brennus to have a cape with skin instance that is then rigged to more then just one bone and therefore gave me more flexibility for its position. I've to check the other animations, but I think it'll work. Once Methyl finish the request, I'll have to update Szent István anyways. So I think it'll be the best if I publish both leaderheads at once.
    When working on Árpád, I came to the conclusion that if someone ever wants to make a Darth Vader leaderhead, it should be based on Árpád / Hannibal: right animation, right body (size, strength). Árpáds cape would also suit well if it would be black... Only thoughts...
     
  10. cool3a2

    cool3a2 Deity

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    I think esnaz based the torso on this picture (the comments are from him):

    This ways the colour of the fur is okay, but you may be right with the gold thing (if you meant what also golden on the picture). I guess I'll give the gold a go. The only problem could be, that I have to mess around with the envmask shader file... That's always frustrating for me...
     
  11. Ekmek

    Ekmek on steam: ekmek_e

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    cool! great work. i have looked at kossuth and man there are a lot of pictures of him and i guess the best word is that they don't look consistent? i think i may use the wiki pictture but its black and white? what colors should he wear and what should he wear? some stuff looks like uniform the ohers are suit. so i guess i'm asking for an updating parts list to make kossuth, including animations and BG. thx
     
  12. IgorS

    IgorS Your ad could be here!

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    If you are referring to this picture - I think this is the best one to base Kossuth on.
     
  13. Ekmek

    Ekmek on steam: ekmek_e

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    yeah, thats the one. but it has no color. and the jacket, i guess its like john adam's. the beard is easy but i think the face is more like julius caesar or fredrick's. or someone else? pericles i think was the choice in the beginning just because of the beard - but we know beards aren't that important any more. so who's head should i put this beard on?
     
  14. IgorS

    IgorS Your ad could be here!

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    Friedrich should be the easier option I think.
     
  15. The Capo

    The Capo godless Heathen

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    I agree, I think Frederick's face looks the most similar, you could use Napoleon's hair and Pericles' beard. Adams' suit without the ruffles would probably look good with this too. I'd recolor it forest green, there's no reason why you can't just use whatever color in this situation. I'm sure he had multiple jackets. :goodjob:
     
  16. cool3a2

    cool3a2 Deity

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    Glad to see you start to work on Kossuth. Unfortunately I am unable to help you right now because of health issues. In the next day I will be seldomly online. I hope that Kabcsi, avain and / or AbsintheRed will join the discussion.
    I think the picture you choose is okay, maybe the eyes could be slightly bigger. There was a 100 Forint paper money not that long time ago. As far as I remember it shows Kossuths face as it is shown mostly. I can't search it for you for the mentioned reasons, sorry. You may try to find it via google. The paper money is reddish and was in use during cold war times and in the 90s. Hope, that helps you finding it. Also, I think the uniform you used as base for the first version may be the best clothing for him. For animation something dynamic, but also thoughtful would fit. Can't suggest a certain animation at the moment, sorry. I'd say don't use something to happy, but also nothing depressive (Lincoln for example would not fit). Hope this helps.
     
  17. IgorS

    IgorS Your ad could be here!

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    I believe this is what we're talking about. Not hard to find, actually. You just write "100 Forint" and "Lajos Kossuth" and you get it immediately.
    Edit: Wow, these people are idiots! "Bandwidth theft"- this is the dumbest thing I've ever seen on the web! Especially that the picture has a very big link to the site where it came from!
     
  18. nutnut

    nutnut Budding Modder

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    I think you'll have to find another way to steal their picture.
     
  19. AbsintheRed

    AbsintheRed Deity

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    Yeah, i checked that page and cool3a2 was talking about that banknote. It is really similar to the picture IgorS found earlier, but I think most hungarians are used to this one.
    Here is a picture from another site:


    I agree with cool3a2 on the uniform. I like the one on the previous version, u can use that for the base of the new one.
     
  20. cool3a2

    cool3a2 Deity

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    Just to give my two pence to this question: the banknote posted above is the one I thought about. I guess both pictures, Ekmeks and the banknotes, are accurate, the only difference is, that Kossuth is older on the former. Actually Kossuth was around 47 in the times of the revolution, so Ekmeks picture would fit better if the goal would be to make a revolutionary Kossuth. On the otherside the banknotes picturereally looks ore familiar, just as AbsintheRed said, so I tend to use the banknote as base.

    This would be another picture:
    Spoiler :

    I remember that I already showed it to you when you made the first version of the Kossuth leaderhead. It's close to the banknote and the uniform is also shown well.

    Now I take another break.
     

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