cool3a2
Deity
- Joined
- Mar 30, 2007
- Messages
- 2,177
I spend some time to optimize the hungarian leaderheads originally made by others. I thought I create an own thread to make them available seperately and to discuss about them for further updates. I'd also like to recruit someone to work a bit on Nagys texture. The honour always goes to the original maker(s)!!! I will mention them all and all other users that contributed to these leaderheads. If you finding something you made and you didn't get credits so far, feel free to tell me.
Árpád
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Originial makers: Zerver, Amra, The Capo
Feather by Nitram15
background: tsc_traveler
Szent István / Saint Stephen I of Hungary
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Original maker: Zerver
background: quacktaculous and Diana Lili M.
Matthias Corvinus / Mátyás Hunyadi
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Original maker: esnaz
further credits go to: avain (idea for the vowel), cfkane (reused the hair of his Prince Charming v1), Nitram15 (inspiration for the medal)
background: Robot B
(Uses Willem van Oranjes animation now. Feel free to use this LH to nifswap any other Joao based leaderhead to make it use Willems animation.)
István Széchenyi
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Original maker: Zerver
further credits: ekmek (animation issues and glitch fixing), avain (for the texture)
background: Rodefeld
Imre Nagy
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Special thanks to melcher kürzer.
background: Kieran Lynam
Imre Nagy, old version
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Based on cfkanes Firefly
Special thanks to The Capo and Ekmek for their patience and hints
background: Kieran Lynam
Lajos Kossuth
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Lajos Kossuth v1
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Attila - not hungarian of course
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Background image: reconstruction of a hunnic wooden palace at Tápiószentmárton, Hungary.
Attila, at work / ultraviolent edition - not hungarian of course
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additional credits: keneticpest
First of all, let me say that I have great respect for nitrams work. I think he's certainly talented and made really good leaderheads. Especially the scene setup (light etc.) and some parts were ideas of a great mind. The problem with his work is, though, that he sort of rushs things. At least, that's my impression. As I wanted to honour his work, I wanted to add his hungarian leaderheads to my mod as sort of inooficial content allowing users to enable leaders that aren't there by default. Well, I felt it necessary to work on nitrams art to do so. While creativity is nitrams strngth, it is my weakness. I simply don't have that talent, but I'm stubborn and like to do work that follows some kind of algorithm and therefor leads to some result after a while. This ways, I think I and nitram give a good team and this stubborness made me the adequate man to finalize nitrams LHs. I don't clam to be the creator of these leaderheads, in no ways! I just took the last missing little steps from a leaderhead that is 80% done to one that is finished. Or at least almost finished. This ways, I did jobs like cleanup, background change, fixing some minor shader issues, making buttons and proper noshader versions, fixing glitches, adding teeth... According to a german saying flock also makes muck. All these minor things taken together seemed to make it worthy to re-release these leaderheads after all. That's why they are here.
XML sometimes included.
Árpád
DOWNLOAD
Originial makers: Zerver, Amra, The Capo
Feather by Nitram15
background: tsc_traveler
Szent István / Saint Stephen I of Hungary
DOWNLOAD
Original maker: Zerver
background: quacktaculous and Diana Lili M.
Matthias Corvinus / Mátyás Hunyadi
DOWNLOAD
Original maker: esnaz
further credits go to: avain (idea for the vowel), cfkane (reused the hair of his Prince Charming v1), Nitram15 (inspiration for the medal)
background: Robot B
(Uses Willem van Oranjes animation now. Feel free to use this LH to nifswap any other Joao based leaderhead to make it use Willems animation.)
István Széchenyi
DOWNLOAD
Original maker: Zerver
further credits: ekmek (animation issues and glitch fixing), avain (for the texture)
background: Rodefeld
Imre Nagy
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Special thanks to melcher kürzer.
background: Kieran Lynam
Imre Nagy, old version
DOWNLOAD
Based on cfkanes Firefly
Special thanks to The Capo and Ekmek for their patience and hints
background: Kieran Lynam
ekmeks revised leaderheads
As we all know, ekmek is the best at what he's doing, so I actually had few things to do. Both leaders have some minor corrections to the shader setup (that didn't cause bigger changes) in common. For Kossuth, I worked a bit on the texture (brightness basically), lights and redone the background using the same photography, not sure where ekmek got it from. The first version of Attila comes with more obvious changes, basically restricted to the scene, not the leader itself. The second version of Atttila is pretty much a merge of ekmeks work, minor changes by me and of course the new 'bloody' texture by keneticpest.Lajos Kossuth
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Lajos Kossuth v1
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Attila - not hungarian of course
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Background image: reconstruction of a hunnic wooden palace at Tápiószentmárton, Hungary.
Attila, at work / ultraviolent edition - not hungarian of course
DOWNLOAD
additional credits: keneticpest
Nitram15s revised leaderheads
Introduction:First of all, let me say that I have great respect for nitrams work. I think he's certainly talented and made really good leaderheads. Especially the scene setup (light etc.) and some parts were ideas of a great mind. The problem with his work is, though, that he sort of rushs things. At least, that's my impression. As I wanted to honour his work, I wanted to add his hungarian leaderheads to my mod as sort of inooficial content allowing users to enable leaders that aren't there by default. Well, I felt it necessary to work on nitrams art to do so. While creativity is nitrams strngth, it is my weakness. I simply don't have that talent, but I'm stubborn and like to do work that follows some kind of algorithm and therefor leads to some result after a while. This ways, I think I and nitram give a good team and this stubborness made me the adequate man to finalize nitrams LHs. I don't clam to be the creator of these leaderheads, in no ways! I just took the last missing little steps from a leaderhead that is 80% done to one that is finished. Or at least almost finished. This ways, I did jobs like cleanup, background change, fixing some minor shader issues, making buttons and proper noshader versions, fixing glitches, adding teeth... According to a german saying flock also makes muck. All these minor things taken together seemed to make it worthy to re-release these leaderheads after all. That's why they are here.
Spoiler :
János Szapolyai
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István Báthori, new
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Background: Andrei Stroe (Wikipedia)
István Báthori, old
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(This LH is based on Igor_S' Casimir III, that had been retextured by nitram.)
Miklós Horthy
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Background image: Uzo19, Wikipedia
János Hunyadi
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Background image: Koponya25, Wikipedia
Koppány
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Lajos
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Background image: srnec, flickr
Matthias Corvinus, alternative version
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Background image: avain
Álmos
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Background image: nagyman (flickr)
Texture by Walter Hawkwood.
Ferenc II Rákóczi
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Background image: Glow21 (flickr)
Ruga (of course not hungarian, but hun)
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DOWNLOAD
István Báthori, new
DOWNLOAD
Background: Andrei Stroe (Wikipedia)
István Báthori, old
DOWNLOAD
(This LH is based on Igor_S' Casimir III, that had been retextured by nitram.)
Miklós Horthy
DOWNLOAD
Background image: Uzo19, Wikipedia
János Hunyadi
DOWNLOAD
Background image: Koponya25, Wikipedia
Koppány
DOWNLOAD
Lajos
DOWNLOAD
Background image: srnec, flickr
Matthias Corvinus, alternative version
DOWNLOAD
Background image: avain
Álmos
DOWNLOAD
Background image: nagyman (flickr)
Texture by Walter Hawkwood.
Ferenc II Rákóczi
DOWNLOAD
Background image: Glow21 (flickr)
Ruga (of course not hungarian, but hun)
DOWNLOAD
Trivers / Dens work
I didn't do much to this leaderhead, so any credits go to Triver. Anything I did, was fixing a small clipping issue on the body, reseting the shader setup to meet the standard of firaxis leaderheads, provided civilopedia texts (english, german, hungarian) and I think I provided the unshadered version based on the shadered. The only reason I link it here, is providing easier access to the leaderhead.Spoiler :
Other leaderheads I worked on, no Hungarians
Spoiler :
XML sometimes included.