The text associated with the 1.16 patch states that corruption has been reduced. However, I can't see how that is true. I am running a Democracy and have a city of size 7 which produces 16 shields -- all but ONE of which are red - meaning that corruption has taken them out. I have a courthouse, police station (and a cathedral for what that is worth) located in the city, but that does not seem to help. (The city is located on a different continent from the rest of my civ, and I have had to purchase all of the improvements in a vain attempt to have the city become self sufficient - very expensive!) I had already previously built the "forbidden palace" elsewhere on my continent. So, why then is the corruption so bad that it makes it nearly useless to have cities (or conquor them) on other continents? Any ideas? I think the developers need to look at this for future patches because this much corruption cannot have been intentional. ALSO -- It is very frustrating to watch your tanks get taken out by Impi and Cavalry whose attack rating doesn't even match my Tank's defense rating. What is up with that? I know the Polish tried taking on tanks with Cav in WWII, but we all saw what good that did... Otherwise, great game and a great addition to the series!