Corruption for Civ on 2 Continents???

endurethrutime

Chieftain
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Oct 13, 2002
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Tucson
What is the best way to minimize corruption in a Civ on two seperate continents when you have Forbidden Palace and Palace on the same continent? On huge, my civ was confined to an island and I transported more than 10 settlers to another continent, but in all my cities on the new continent have so much corruption growth is minimal at best.
 
You can't rebuild the Forbidden Palace, but you can rebuild your palace. That might take ages, so you might want to use a great leader to hurry it up. You should also improve your current capital and the surrounding cities first before you move the palace away. Most importantly, build courthouses in all of them.
 
Police station are also usefull against corruption but they come late in the game, think also to change you government (less corruption with Democraty and Republic)
 
Originally posted by DB_Terror
You can't rebuild the Forbidden Palace, but you can rebuild your palace. That might take ages, so you might want to use a great leader to hurry it up. You should also improve your current capital and the surrounding cities first before you move the palace away. Most importantly, build courthouses in all of them.

You could consider a Palace move, but that may leave your home towns with the same problem. Building Courthouses and Police Stations is always a good idea. Most important, keep in mind that those faraway towns may never be good producers. Keep your core strong and profitable and purchase the necessary improvements for your overseas colonies.
 
If you improve your core cities first and then move your palace, your ex-core cities end up producing slightly better than your new colonies. Building a courthouse in a remote city usually takes 80 turns because corruption only leaves you one shield, and then the courthouse only increases the shields to two. So as Zachriel says, those colonies might never become good producers.
The palace move I suggested actually works best if you're conquering a bunch of enemy towns and then move your palace to one of them so you benefit from the already developed towns. If you're at war already anyway, chances are also higher that you have or get a great leader.
Remote colonies are not only bad producers but are also hard to defend. So I tend not to colonize remote islands anymore, except if there are resources and/or luxuries I could secure.
 
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