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COTM 122 Mongols Monarch - Final Spoiler - Game Submitted

Discussion in 'Civ3 - Game of the Month' started by Più Freddo, May 10, 2016.

  1. Più Freddo

    Più Freddo From space, earth is blue

    Joined:
    Jan 26, 2005
    Messages:
    1,900
    Location:
    Vienna, Austria
    This is the thread where you tell us how you did - win, lose or retire.

    Only read or post in this thread when your game is ended and successfully submitted.
     
  2. templar_x

    templar_x usually walks his talks

    Joined:
    Jun 15, 2008
    Messages:
    2,668
    Location:
    on a learning curve
    not much left to report...

    150 7th lux
    30 Byzanz destroyed
    130 after many bitter battles, China destroyed
    8th lux connected
    150 India gone
    210 Dutch destroyed
    270 Carths destroyed
    280 conquest victory

    >8.000 Firaxis, >11.000 Jason score

    E vics:
    IIIII IIII 1st MGL in 410bc
    IIIII IIIII III MGL in 170bc, immediately lost again
    IIIII IIIII IIIII IIII MGL in 260ad, totally useless 
    III

    a final picture of the core:

    you can see by the ruins where i got that early all-desert town.
    i never enjoyed a GA and had no idea how to usefully set up for one.

    Edit: obviously i decided not only against a GA but also against Keshiks. (and i did not build a FP either...) after the govt tech i had also stopped reasearch, so all the techs after that came from the AS. i did not think that the MA techs could help with the victory date. however, i would have liked to have ENG.... but i could not get it from the AS. Byz was the only one to get there, but i would have had to delay their demise in order to "trade" for it in a false PD. i rather had them out of the game.

    a nice one, i heavily rushed archers from faraway captured towns to maybe gain some turns while getting the pangaea under control. i again had nearly built my road network from tip to tip in the end.

    t_x
     

    Attached Files:

  3. Lanzelot

    Lanzelot Moderator Moderator

    Joined:
    Jun 25, 2007
    Messages:
    5,763
    Location:
    Heidelberg
    Well done! Looks like Horsemen were the way to go here. I waited for Keshiks, stayed in builder-mode until then, and consequently reached Conquest only in 680 AD. The AI had settled too many towns by then, and the supply lines were just too long in this game. :dunno:

    But I really like the advice of my foreign minister:



    (He should have told me earlier... :mischief:)
     

    Attached Files:

  4. templar_x

    templar_x usually walks his talks

    Joined:
    Jun 15, 2008
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    2,668
    Location:
    on a learning curve
    thanks. good to see that Keshiks were not the faster way... i gave them some consideration in advance of course but could not come up with a plan that looked favourable for a GA and the knight unit.

    could you also upload a pic from your core?

    t_x
     
  5. templar_x

    templar_x usually walks his talks

    Joined:
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    Messages:
    2,668
    Location:
    on a learning curve
    core pic, Lanzelot? ;)
     
  6. lifetap

    lifetap Chieftain

    Joined:
    Nov 23, 2015
    Messages:
    74
    I've also finished the game with keshiks around 800+ad, didn't really think that this can be finished in 260ad!! sooo faaast!

    Here's my core
     

    Attached Files:

  7. lifetap

    lifetap Chieftain

    Joined:
    Nov 23, 2015
    Messages:
    74
    Templar, how many hours did your game took you?
     
  8. templar_x

    templar_x usually walks his talks

    Joined:
    Jun 15, 2008
    Messages:
    2,668
    Location:
    on a learning curve
    not long, i just rushed through the game in a few night sessions...
    your core looks nearly just like mine! :D
    t_x
     
  9. supersova_SU

    supersova_SU Warlord

    Joined:
    Jun 1, 2004
    Messages:
    147
    Location:
    Siberia
    Domination 490 AD
    Firaxis score: 7399
    Jason score: 10597
     
  10. Memento

    Memento The World is mine

    Joined:
    Apr 2, 2003
    Messages:
    876
    Location:
    Bremen/Germany

    :crazyeye::lol:
     
  11. templar_x

    templar_x usually walks his talks

    Joined:
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    Messages:
    2,668
    Location:
    on a learning curve
    yes, i also found that very funny. :)

    but since all of my games look like that and some may already wondered... my civ-computer runs with civ open practically all the time, and if i need a break, i leave my work computer and play a turn or two. sometimes the game crashes or the laptop restarts, but otherwise i really play the game in one loooong session. :D

    t_x
     

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