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COTM122 Mongols Monarch - Pre-Game Discussion

Discussion in 'Civ3 - Game of the Month' started by Più Freddo, Apr 25, 2016.

  1. Più Freddo

    Più Freddo From space, earth is blue

    Joined:
    Jan 26, 2005
    Messages:
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    Location:
    Vienna, Austria
    COTM122 Temujin of the Mongols Monarch

    In the 122th Conquests Game of the Month you will rule as Temujin over the Mongols, who are Expansionist and Militaristic. You start the game with the knowledge of Pottery and Warrior Code. Your unique unit is the Keshik, a kind of Knight which is slightly cheaper, slightly more vulnerable and which treats Hills and Mountains as if they were flatland.



    The normal changes to the Conquests rules apply to this game: Iron locations are fixed, and Workers insted of Settlers can be popped from Goody Huts. In addition to this, the following changes have been made to terrain causing Disease in order to limit the impact of chance on the competition:
    • Flood Plains do not cause Disease
    • Jungles and Wetland have their Disease level lowered from 50% to 25%
    • Knowledge of Sanitation cancels Disease in Jungles and Wetlands

    Starting Location



    Scope of the Game

    Column 1 Column 2
    Civilization Mongols
    Difficulty Monarch
    Map size Standard
    Map topology Pangaea
    Rivals Seven pre-selected
    Barbarians Raging
    Required victory condition None


    Submissions are due by June 8th, 2016.

    PLEASE NOTE THE DATE!
     

    Attached Files:

  2. denyd

    denyd Emperor

    Joined:
    Oct 31, 2001
    Messages:
    6,608
    Location:
    Chino Hills, CA
    Ok, I'll be the first ... scout S-S to the mountain, then worker E to the ivory to road & irrigate, then settle in place start a granary (though that might change depending on what the scout finds). Research will be Alphabet to Writing then to the Republic slingshot ... being a generally peaceful person puts me at odds with the normal Mongol philosophy, so while I will use the AC (s/b able to win the race to Mathematics) & horsemen/swordsmen to conquer my local neighbors. My long range plan will be either spaceship or UN (or maybe a cow if terrain is favorable). I find myself 300-500 years behind the usual military wins, so it seems a road not to be taken.
     

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