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Counter Espionage Renewal

Discussion in 'Civ4 - General Discussions' started by sachqwe, Jan 5, 2009.

  1. sachqwe

    sachqwe Chieftain

    Feb 1, 2006
    In CIV IV BTS, I am playing in the late game 6 month turn cycle and have a spy in a enemy city ready to renew counter espionage. In the last turn, counter espionage was not offered as a mission and the round ended. The opposition always goes first, and they stole 5 of my hard earned techs before I could renew counter espionage. How do I prevent this happening?

    Learning the Hard way

    Need your advice please!
  2. Bushface

    Bushface Deity

    Nov 28, 2005
    Torquay, England
    Actually, the opposition goes last, not first. It is after you have ended your turn, say for the year 1500AD, that the AI civs get their turns for that year: this can be seen in the Events log. This doesn't help in the case quoted, of course; your turn ends, your counterespionage runs out, the AI pounces. In a nutshell, this can't be prevented.
    This also accounts for the human player being pipped at the post for a Wonder. You need one more turn after the one you've just ended, during which turn you saw that an AI also needed one more turn - but the AI gets the Wonder during its turn, and beats you by one turn.
  3. Cutlass

    Cutlass The Man Who Wasn't There.

    Jan 13, 2008
    US of A
    I didn't know you could steal techs in BtS. :o How do you do it?
  4. Supr49er

    Supr49er 2011 Thunderfall Cup

    Jan 25, 2006
    Bear Flag Republic
    Send in your spies. If you are lucky enough to get the Great Wall and produce a Great Spy, you can steal several techs! :D
  5. Meanness

    Meanness Chieftain

    Mar 22, 2006
    Turn off espionage, it's horribly implemented.

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