Pre-flight:
Things look pretty reasonable, I don't change any builds.
IBT - We lose a spear but manage to repel the barbarian invaders.
Turn 1 - Currency comes in and we enter a new age. I set research to Feudalism (in 14) so we can get some Medieval Infantry going and I set a number of builds to markets to take advantage of our Golden Age. Kill a Russian spear and 3 archers (4-0).
IBT - We repel the remaining barb horses and watch the arabs knock off a few more barb horses for us.
Turn 2 - Kill 2 German Swords (6-0), kill 2 Arab spears but fail to take Khurasan (one redlined archer left...) (8-0).
IBT - zzz
Turn 3 - Kill another German sword (9-0) and get ready to raze Hannover and claim the spices.
IBT - our iron spear defends against a barb horse.
Turn 4 - Found Toyama to claim incense. I rush build walls for 80gp. I found Fukishima to claim the spices once we raze Hannover.
IBT - zzz
Turn 5 - Kill a Russian settler pair (10-0). Kill 2 german spear defenders and a german sword and
burn Hannover (13-0).
IBT - zzz
Turn 6 - Kill 4 Russian archers (17-0). Kill 2 Arab spears at Khurasan and
raze Khurasan (19-0).
IBT - zzz
Turn 7 - Kyoto completes its Market and goes onto Military duty, as does Osaka which will effectively give us a sword every turn during our GA and 2 every 3 turns afterwards. Kill 5 Russian archers (24-0) and
generate another leader
With the FP completing in 10 turns anyway I
make another army. I put our only AC in it (hold it in reserve for the immediate future, and it can go on offensive duty once it gets a 2nd AC).
IBT - We lose our leader-generating sword on the counter (24-1), our spear on the mountain beside Toyama does his job and draws the approaching German sword into an unfavourable battle that we win (25-1).
Turn 8 - Kill 2 more Russian archerss (27-1) and a German archer (28-1). Move forces to start to attack Russia.
IBT - Our mountain spear defeats another German sword (29-1). Spice road completes.
Turn 9 - With spices in I'm able to drop our lux slider to 10% this lets us up science by 10% and gets us Feudalism in 3. I suggest we run to Chivalry, then turn off Science and let the GLib do it's job. Kill 2 Arab spears (31-1) and
raze Damascus
IBT -
Portugal shows up off our eastern coast. Russia starts Sun Tzu's meaning they have Feudalism (luckily they have neither horses nor iron).
Turn 10 - Portugal is still in the Ancient Age. They have nothing of value so I simply DoW. Kill 2 Russian archers and a Russian spear (34-1) and move our forces next Yekaterinburg.
I leave some movement choices for the next player.
Here's the way I see things:
Germany is the only potential threat as they have swords. Everyone else has neither iron nor horses. I think we should send the AC army to Germany to take out their remaining iron. Our next leader should either form a MI army or wait till we have Samuari and form a Samuari army. A Sam Army would be pretty much invincible till the IA.
We should hold any cities that have useful wonders in them but raze everything else. This means that we will need lots of Settlers (I suggest cash-rushing them) to fill the empty spaces. There's a lot of open, potentially fertile land that will make useful specialist farms to help our research.
Oh and based on the layout of the map (and subsequently our fronts) I think we should take our either Arabia or Russia first. Maybe make a push against Arabia with the AC and sword armies once Germany's iron is gone as we can probabably settle their lands without competition. I have a non-army force moving in on Russia to our North.
Here's the save.