Creating a mod that makes AI use genetic algorithm

QiotoF

Chieftain
Joined
Jan 12, 2020
Messages
2
Hello there! I have a coursework on genetic algorithms. I have an idea of using it in game strategies, specifically in Civ VI. So I am wondering, is it possible to do? I mean, does the game allow creating mods that modify AI's behavior so deeply?

Thank you!
 
Hello there! I have a coursework on genetic algorithms. I have an idea of using it in game strategies, specifically in Civ VI. So I am wondering, is it possible to do? I mean, does the game allow creating mods that modify AI's behavior so deeply?

Thank you!
I suppose that would depend of which level of AI control you want to apply it on, but for full access you'll have to use civ5 or civ4.
 
with the gameplay DLL source code available, you'll have full control over the AI, yes.

I'd be curious to see the result, if it can be implemented.
 
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