After many months absent, I started playing Ashes again, as Yakut of the Kurioates, latest SVN update. When my capital was at 12 pop, crime sprang out of control, and the anger was so bad none of my citizens would work and the population went all the way down to 4, at which point the 5 or 6 crime buildings went away. A few turns later, the population makes it back to 5... and all the crime penalties return. This probably shouldn't be happening. If the crime rate is now an accumulation, that means that it would take dozens of dozens of turns focusing on nothing but reducing it to get it back under control, ignoring every other part of your civilization. In addition, the unhappiness and unhealthiness from crime buildings cause a chain reaction; you can't build a dungeon if you have -20 happiness.