Crossroads of the World Collection - Great Britain

Noble Zarkon

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The sun never set on Great Britain's vast empire. Its territories spread across all continents, funneling raw materials from colonial holdings to the factories of the metropole. Foreign policy was conducted through economic strategy, extensive diplomacy, and threat of war. The British navy dominated the seas, while at home, society found a new order amid the explosion of industry. Under Pax Britannica, the world followed Britain's lead.

Unique Ability​

Workshop of the World: Buildings are a set percentage cheaper to produce or purchase. Converting Towns into Cities costs a set percentage more.

Attributes​

  • Economic
  • Expansionist

Civic Trees​

Pax Britannica

  • Tier 1: Settlements receive increased Production for each Factory Resource assigned to them. Unlocks the Royal Exchange Unique Building.
  • Tier 2: Unlocks the Manufactory Unique Building and the Battersea Power Station Wonder.


Society of Antiquaries

  • Tier 1: Increased Movement for Civilian Units. Unlocks the 'Proceedings' Tradition.
  • Tradition - Proceedings: Cities with both a Great Work and a Resource slotted receive increased Culture and Science.


Chartered Companies

  • Tier 1: Ports provide increased Resource Capacity. Unlocks the 'East India Company' Tradition.
  • Tradition - East India Company: Increased Gold on each Building in Towns.

Splendid Isolation

  • Tier 1: Units receive increased Combat Strength, unless you're yielding negative Gold per turn at the start of the turn. Increased Settlement Cap. Unlocks the 'No Eternal Allies' Tradition.
  • Tradition - No Eternal Allies: Increased Gold in Towns. For every Alliance, receive decreased Gold in the Capital.

Unique Infrastructure​

Financial Centre: Unique Quarter. Increased Gold for every connected Settlement.

Royal Exchange: Unique Building. Gold Base. Gold adjacency for Quarters.

Manufactory: Unique Building. Production Base. Production Adjacency from Resources and Gold Adjacency with Navigable Rivers.

Unique Civilian Unit​

Antiquarian: Unique Explorer Unit. Receives Culture for every tile from your Capital when you use the Excavate Artifact action.

Unique Military Unit​

Revenge: Unique Naval Unit. Has the Splash keyword, dealing a small amount of damage to all enemy Units adjacent to the target tile when attacking.

Associated Wonder​

Battersea Power Station: Production Base. When training a Naval Unit, receive an additional Naval Unit of the same type. Must be built on a land tile adjacent to water.

Starting Biases​

  • None



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Does anyone know the Unlock requirement? I don’t see GB in the Unlocks tab in my Exploration game (yes, I have the DLC)
 
Does anyone know the Unlock requirement? I don’t see GB in the Unlocks tab in my Exploration game (yes, I have the DLC)
The civ wiki says play as Rome, Normans and Ada Lovelace.
 
Today has been a total waste.
I forgot to look at the unlocks for Great Britain (I usually unlock almost every civ by accident), and when I transitioned to the Modern Age, I wasn't able to transition into it.
I would just reload to the autosave right before the age transition, but for some stupid reason the game deletes all of the autosaves upon transitioning.
This is one of the worst design flaws in the game.
 
Today has been a total waste.
I forgot to look at the unlocks for Great Britain (I usually unlock almost every civ by accident), and when I transitioned to the Modern Age, I wasn't able to transition into it.
I would just reload to the autosave right before the age transition, but for some stupid reason the game deletes all of the autosaves upon transitioning.
This is one of the worst design flaws in the game.
If you can access the folder with save files, I believe the previous era save files are moved to a sub folder called “Prev”. You should be able to recover them before a new gameplay session of the same age (dunno what happens after).
 
Copying from the combined thread:
British Uniques
Workshop of the WorldAbilityDuring the 19th century, British industrialization allowed it to become the "workshop of the world," producing finished goods cheaply and efficiently.
Pax BritannicaCivicFrom Latin, "British Peace"The time period roughly corresponding to the era between the Napoleon Wars and World War I, in which the British Empire served as global hegemonic power
Society of AntiquariesCivicA reference to the many Antiquarian societies in British history. The Society of Antiquaries of London was founded in 1707, and was a forum for historical and archaeological discussion. It received its royal charter in 1751.
Chartered CompaniesCivicA company incorporated by royal charter to participate in trade, exploration or colonization. British chartered companies operated around the globe, from Canada to New Zealand to East Africa.
Splendid IsolationCivicTerm used to describe the 19th-century British policy of avoiding permanent alliances. This practice ended in the early 1900s with the formation of the Anglo-Japanese Alliance and the Entente Cordiale.
ProceedingsTraditionPerhaps a reference to Conference Proceedings, academic papers academic papers published in the context of an academic conference or workshop (as might be organized by an antiquarian society).
East India CompanyTraditionA joint-stock company founded in 1600 to participate in Indian Ocean trade, and over its 274 years of existence grew to become the largest corporation in the world and controlled vast parts of the Indian subcontinent. Was absorbed by the British crown in 1874, becoming the British Raj.
No Eternal AlliesTraditionA reference to a speech by British Foreign Secretary Lord Palmerston defending his foreign policy and interventionism. "Therefore I say that it is a narrow policy to suppose that this country or that is to be marked out as the eternal ally or the perpetual enemy of England. We have no eternal allies, and we have no perpetual enemies. Our interests are eternal and perpetual, and those interests it is our duty to follow."
Financial CentreQuarterA reference to London's status as a leading financial hub since the 19th century, home to such institutions as Lloyd's of London, the London Stock Exchange, and the Bank of England.
Royal ExchangeBuildingA reference to the Royal Exchange in London which served as a center of commerce in London since the 16th century. Other Royal Exchanges exist (or existed) in Dublin, Edinburgh, Manchester, and New York.
ManufactoryBuildingSynonymous with a factory - a place where something is manufactured. A reference to the industrial capabilities of 19th-century Britain and its status as the "workshop of the world."
AntiquarianCivilianOne who studies antiquities or ancient relics. Can be seen as a sort of proto-archaeologist, although antiquarians often had more specialized focuses.
RevengeMilitaryThe Revenge-class battleship, of which 5 were produced in the 1910s. Produced as part of the naval arms race with Germany in the early 1900s, they were meant to be the more economical cousins of their predecessors, the Queen Elizabeth-class battleships
 
Today has been a total waste.
I forgot to look at the unlocks for Great Britain (I usually unlock almost every civ by accident), and when I transitioned to the Modern Age, I wasn't able to transition into it.
I would just reload to the autosave right before the age transition, but for some stupid reason the game deletes all of the autosaves upon transitioning.
This is one of the worst design flaws in the game.
It is indeed stupid, but the autosave is still there, it’s just hidden. It’s in the “prev” folder and just needs to be put back with the other autosaves. It only takes about 30 seconds to find it and move it.
 
It says having two fleet commanders unlocks them and the game said I did...only for them to be locked still.
Someone commented on Reddit to say the unlock happened after they created a 3rd commander, I’ve not played as them yet myself so can’t confirm.
 
I played as Normans and have 4 fleet commanders.

Still locked.

I’m playing on epic speed so that’s a good 6+ hours wasted to get here.
 

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