ChrTh
Happy Yule!
Do you find yourself constantly trying to win games via cultural or space race victories?
Do you frequently make peace with another Civ when you have them on their heels and ready to collapse, rationalizing that you need to work on infrastructure for a few turns?
Do you leave war declarations in an SG for the next player to make?
Then you may be the candidate we're looking for at the Peacenik Re-education Camp!
Difficulty: Prince
Barbarians: Raging
Civ: Mongolian (Aggressive) -- Genghis (Expansive)
Land type: Continents
Climate/Sea Level: Random
Map Size: Standard
Game Length: Normal
Victory Conditions: All enabled, only Conquest allowed
Game Variant Rules:
Some of you might remember the NOW (non-oscillating war) games in the CIII SG forum. We'll be doing something similar:
--We need to keep track of the Civs we meet in the order we meet them.
--The first Civ we meet we can not trade anything with. After we meet the second Civ, we must immediately declare war on the first Civ, and we can not make peace with them until they or us are conquered. The second Civ is considered "on deck", and thus we can never trade with them. The third through sixth Civs get to wait in line. Once a Civ is conquered, we immediately declare war on the next in line, and we must cancel any deals we have with the new "on deck" Civ (we're allowed to make deals with any Civ that is neither "Up" or "on deck").
--We can never cave in to a demand from a Civ, regardless of where they are in the order. We can never enter into a formal defensive pact, however, we can join another war if asked (and the person asking isn't "on deck")
--Since Peaceniks seem to be leery of the
as well, we must revolt to Slavery when we get Bronze Working and stay there the entire game (Yep, Emancipation is not for us)
In all seriousness, I'm looking for peace-loving players. If you have bloodlust and conquest in your background, please don't sign up.
And if we're successful, the next camp will be AW!
Roster
------
ChrTh (20 turns to start)
The Duff Man (15 turns)
pling
ruff_hi
Scowler
oldbustedjorn
When you sign up, please give your opinion on Civ choice. Also, if you feel Prince might be too much of a challenge for peaceniks, I'm willing to drop to Noble.
Note that I won't be starting this until this weekend (although I'll post the starting position once we've chosen a leader).
Do you frequently make peace with another Civ when you have them on their heels and ready to collapse, rationalizing that you need to work on infrastructure for a few turns?
Do you leave war declarations in an SG for the next player to make?
Then you may be the candidate we're looking for at the Peacenik Re-education Camp!
Difficulty: Prince
Barbarians: Raging
Civ: Mongolian (Aggressive) -- Genghis (Expansive)
Land type: Continents
Climate/Sea Level: Random
Map Size: Standard
Game Length: Normal
Victory Conditions: All enabled, only Conquest allowed
Game Variant Rules:
Some of you might remember the NOW (non-oscillating war) games in the CIII SG forum. We'll be doing something similar:
--We need to keep track of the Civs we meet in the order we meet them.
--The first Civ we meet we can not trade anything with. After we meet the second Civ, we must immediately declare war on the first Civ, and we can not make peace with them until they or us are conquered. The second Civ is considered "on deck", and thus we can never trade with them. The third through sixth Civs get to wait in line. Once a Civ is conquered, we immediately declare war on the next in line, and we must cancel any deals we have with the new "on deck" Civ (we're allowed to make deals with any Civ that is neither "Up" or "on deck").
--We can never cave in to a demand from a Civ, regardless of where they are in the order. We can never enter into a formal defensive pact, however, we can join another war if asked (and the person asking isn't "on deck")
--Since Peaceniks seem to be leery of the

In all seriousness, I'm looking for peace-loving players. If you have bloodlust and conquest in your background, please don't sign up.
And if we're successful, the next camp will be AW!

Roster
------
ChrTh (20 turns to start)
The Duff Man (15 turns)
pling
ruff_hi
Scowler
oldbustedjorn
When you sign up, please give your opinion on Civ choice. Also, if you feel Prince might be too much of a challenge for peaceniks, I'm willing to drop to Noble.
Note that I won't be starting this until this weekend (although I'll post the starting position once we've chosen a leader).