1) Members of the Cult of the Dragon are preaching to the children of X.
(do nothing) >> Warn parents about the heretics, and make sure to usher them off the streets .{40% chance of Altar Event}
(order) >> Have them arrested and removed from the city. {100% of Uprising Event}
(sheaim) >> Make sure the children hear the fire and brimstone version. {+1 happiness for 10 turns}
(kurio) >> Let the children hear the stories of Eurabatres. {+50 culture}
2) Members of the Cult of the Dragon are demanding tribute to their Lord.
(do nothing) >> We have nothing to give them. {+1 unhappiness for 10 turns, 10% chance of Uprising Event}
(pay 30 gold) >> Give them a small tribute. {nothing happens}
(sheaim) >> Forget the tribute. Well make a sacrifice to Abashi and take the belongings of the victims for ourselves. {-1 population, +50-75 gold}
(kurio) >> Im sure Eurabatres holds our kingdom very close to his heart. His tribute should come from the Cult to us. {+25-50 gold}
3) Members of the Cult of the Dragon want a shrine built for their Lord. (ALTAR EVENT)
(do nothing) >> We cant waste our resources on this nonsense. {+1 unhappiness for 10 turns, 10% chance of Uprising Event}
(pay 50 gold) >> Give them what they need. {city gains an Altar of Dragons}
(sheaim) >> Fine, but slave labor will cost you... {city gains an Altar of Dragons, -1 population, +25-50 gold}
(kurio) >> Of course, wed be happy to help you with your shrine. {city gains an Altar of Dragons, +1 happiness for 10 turns}
4) Members of the Cult of the Dragon are outraged over your oppression of them. Theyve taken up arms against you! (UPRISING EVENT) (this event never happens to the Kuriotates or Sheaim)
(do nothing) >> The situation is out of control! Tell the local guard to round up the dragon-worshippers and do whatever they can to calm everyone down! {2 turns of disorder}
(hold a unit in the city) >> Tell our troops to move in. I want to see those heathens heads on pikes! {-1 population, +1 unhappiness for 5 turns, removes CotD}
One of these random events triggers as CotD expands into a city (except the Uprising Event). This will make CotD noticeable but not game-breaking. After that, a set of other random events can happen whenever. I came up with a few more:
5) Members of the Cult of the Dragon are planning a grand carnival that could overshadow a major religious holiday.
(do nothing) >> Unless theyre doing something wrong, theres nothing we can do. {-50 culture}
(do nothing) >> Sabotage their festival. {75% chance of Uprising Event}
(balseraphs) >> Wonderful! {+100 culture}
(sheaim) >> That ambition could be put to better use
{receive 2 slaves}
(kurio) >> Theres no reason our holiday has to be overshadowed. Let our priests join the festival, and stand side-by-side with our dragon-worshipping kin. {+1 happiness for 10 turns, +200 culture}
6) Enraged members of the Cult of the Dragon have driven all the priests from X!
(do nothing) >> Arrest the individuals responsible. This kind of behavior wont be tolerated. {lose all religions in the city}
(do nothing) >> Purge the Cult from the city. We dont need them terrorizing our clergy. {100% of Uprising Event}
(sheaim) >> Their ferocity is impressive, but so is their stupidity. Have them beaten publically and send our priests back in. {+1 happiness for 10 turns}.
(kurio) >> If they want to speak their minds, let them, but behavior like this is unacceptable. Tell the Wards of their heresy and strengthen the local guard so this does not happen again. {-10 crime rate}
7) Two sects of the Cult of the Dragon have been feuding in X. The local guard worries that violence is brewing between them.
(do nothing) >> Lets wait and see what happens. At the first sign of trouble, begin arresting them. {spawn a barbarian Ward outside city}
(do nothing) >> Arrest them now, before things get out of hand. {100% chance of Uprising Event}
(sheaim) >> These must belong to the little boy king. Pathetic, theyre no threat to us. Let them preach or fight if they have to. {+50 culture, +1 relation with Kuriotate}
(sheaim) >> Why are Eurabatres worshipers preaching drivel here? Kill every last one, and harvest their bodies. Ill put them to good use. {receive 2 skeletons, -1 relation with Kuriotate}
(kurio) >> The Sheaim must have sent them. Very well, break up the fighting and let them preach. We may have our differences, but were all brothers in faith. {+100 culture, +1 relation with Sheaim}
(kurio) >> We will not tolerate Abashis worshippers in our cities. Tell the local guard to remove them by force. {+1 happiness for 20 turns, -1 relation with Sheaim}
These are just a few I have done, but I'm planning more:
8) Members of the Cult of the Dragon have committed a rash of vandalization to local temples.
9) Enraged members of the Cult of the Dragon have been burning religious texts in the city square.
10) Members of the Cult of the Dragon have seized X's pagan temple. They demand supplies to refurbish it for their faith.
11) A new disease is spreading in X. Black scales are growing on peoples' skin.
12) Members of the Cult of the Dragon are performing rituals with dragon's fire.
13) People afraid of the Cult of the Dragon are migrating from X.
14) Adepts from the Cult of the Dragon are testing unstable magic on the people of X.
15) Children are being born with golden tails in X.
16) People are coughing smoke in X.
17) A member of the Cult of the Dragon is preaching about the end of the world in X.
18) A member of the Cult of the Dragon is preaching about a beautiful city with mythical creatures in X.
19) Overnight, tiny embers have sprouted on plants throughout X. Though quite beautiful, fires are being reported all over the city.
20) People in X have become fascinated with Cult of the Dragon. Temples and carnivals are empty as people flock to preaching Wards.
22) X is infested with tiny black and yellow lizards. Local guards believe eggs are being smuggled in by members of the Cult of the Dragon.
21) Baby dragons are wandering through the streets of X.
Whew, that was a lot to type. Anyway, these are some of my ideas. Any feedback on this is welcome.