Conspirator
Prince
- Joined
- Apr 29, 2009
- Messages
- 388
I know this has been mentioned before and a lot of people have expressed the opinion that they are in favour of the slow cultural expansion of cities, but really am I the only person who has an issue with the fact that the mini-map, and the map itself, looks rather strange - even in the later games?
I really liked the feeling in Civ 4 when you started growing your empire, and seeing your colour spread across the mini-map and the world. In Civ 5 I just don't feel that, my empire doesn't feel like an empire any more. Someone in another thread mentioned that it's like you're in control of a bunch of city states, against a lot of other city states, instead of empire against empire. I actually agree with this.
Personally I think it comes down mainly to: no distance from palace maintenance, and you don't need a road to get access to resources. This means it doesn't matter how far away you settle your cities so invariably you head off to high luxury resource spots, even if they're really far away from your capital. This really shouldn't be possible, both in terms of gameplay and realism. Not only does it not make any sense but it makes your empire look really disjointed.
Perhaps I'm playing the game wrong and I should buy tiles more often, or perhaps I should stop settling far away and stay closer to my capital, and build more trade-post cities, but it just doesn't seem logical to do this. Why bother buying useless tiles when you already own all the resources and enough land to cover your population, and why settle close when new resources and further away?
One reviewer said that culture isn't important any more because cultural expansion is slow and you can't have a cultural battle with another empire's border, and he got lambasted on these forums. I think I agree with him, culture isn't as important as in Civ 4 because you can buy most of your culture from city states (which doesn't really make any sense) for social policies, and that's it. What else if culture used for? Nothing really, just social policies. In Civ 4 it was a lot more important to focus culture on your border cities which actually made sense.
I've been playing Civ 5 for a lot of hours since it came out, and I'm generally enjoying the game, but the more I play it (and the more I read these forums) the more I'm starting to think I might load up my last Civ 4 because I really felt like I was in command of an empire in Civ 4 BTS.
I really liked the feeling in Civ 4 when you started growing your empire, and seeing your colour spread across the mini-map and the world. In Civ 5 I just don't feel that, my empire doesn't feel like an empire any more. Someone in another thread mentioned that it's like you're in control of a bunch of city states, against a lot of other city states, instead of empire against empire. I actually agree with this.
Personally I think it comes down mainly to: no distance from palace maintenance, and you don't need a road to get access to resources. This means it doesn't matter how far away you settle your cities so invariably you head off to high luxury resource spots, even if they're really far away from your capital. This really shouldn't be possible, both in terms of gameplay and realism. Not only does it not make any sense but it makes your empire look really disjointed.
Perhaps I'm playing the game wrong and I should buy tiles more often, or perhaps I should stop settling far away and stay closer to my capital, and build more trade-post cities, but it just doesn't seem logical to do this. Why bother buying useless tiles when you already own all the resources and enough land to cover your population, and why settle close when new resources and further away?
One reviewer said that culture isn't important any more because cultural expansion is slow and you can't have a cultural battle with another empire's border, and he got lambasted on these forums. I think I agree with him, culture isn't as important as in Civ 4 because you can buy most of your culture from city states (which doesn't really make any sense) for social policies, and that's it. What else if culture used for? Nothing really, just social policies. In Civ 4 it was a lot more important to focus culture on your border cities which actually made sense.
I've been playing Civ 5 for a lot of hours since it came out, and I'm generally enjoying the game, but the more I play it (and the more I read these forums) the more I'm starting to think I might load up my last Civ 4 because I really felt like I was in command of an empire in Civ 4 BTS.