Cultural Diversity

Cultural Diversity

  1. Chrisy15

    Chrisy15 Flower, Beautiful

    Joined:
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    2,083
    Dude what's your plan here?

    You don't own the game and you don't own a computer.

    You want someone to put 64 large images + numerous defeat screens into an imgur album, just for you to then relay across to a wiki, thus creating a completely unnecessary middle man.

    You then wanted to try and put the notoriously big soundtrack on there too, but have thankfully acknowledged the impossibility of this both on the wiki's end and on your end.

    I'd suspect you were trying to fulfil some ulterior motive, but I honestly can't think of a reason why you'd want to collect that many images on your phone.

    If you can justify the effort required to put all the images on the wiki then maybe someone else will do it; but until then I don't see why you and someone else should be put through this arduous task for such little benefit.

    Like do you really just wanna browse through them or something? Something that people who are interested in using the mod would be able to do through the mod files because they'd have a computer?
     
  2. SLGray

    SLGray King

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    It does sound a little fishy.
     
  3. Ryansinbela

    Ryansinbela Prince

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    It isn’t fishy at all there is no fish in sight
     
  4. Kingtiger1945

    Kingtiger1945 Chieftain

    Joined:
    Sep 20, 2015
    Messages:
    17
    I have installed the cultural diversity and the soundtrack addon. The core version seems to work fine, but the soundtrack addon doesn't at all. When I enter a game the first civ-specific music always plays, but after that there is complete silence. I have checked the cultural diversity user settings file and the soundtrack addon is set to be enabled at "1".

    I am using the latest version of cultural diversity, the soundtrack addon, and the following mods:

    - All of JFDLC (except for IGE and ynaemp) including the recommended mods and the 4 custom civs
    - Hex conquer and release
    - Calypso's colored religious icons (basic, extended, BNW extended)
    - City states evolved
    - Civ names by policies
    - Fortress borders - outposts
    - Giant death robot eraser
    - Global relations
    - Landmines for BNW
    - Map labels
    - Really advanced setup (including the civilization groups addon)
    - Remove XCOM squad
    - Sukritact's civ VI style city names
    - Tectonic map script
    - UI - diary
    - UI - edit unit names
    - Unit path viewer

    Not sure if this helps or not but here's the database log for a game where this issue was present:

    Spoiler :

    [588525.312] columns StrategicViewType, TileType are not unique
    [588525.312] While executing - 'INSERT INTO ArtDefine_StrategicView(StrategicViewType, TileType, Asset) VALUES(?,?,?)'
    [588571.093] no such table: ContentPackage.LocalizedText
    [588571.093] no such table: ContentPackage.LocalizedText
    [588571.093] no such table: ContentPackage.LocalizedText
    [588580.343] no such table: ContentPackage.LocalizedText
    [588590.734] columns StrategicViewType, TileType are not unique
    [588590.734] While executing - 'INSERT INTO ArtDefine_StrategicView(StrategicViewType, TileType, Asset) VALUES(?,?,?)'
    [588592.531] no such table: ContentPackage.LocalizedText
    [588592.531] no such table: ContentPackage.LocalizedText
    [588592.531] no such table: ContentPackage.LocalizedText
    [588609.828] Validating Foreign Key Constraints...
    [588609.828] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
    [588609.828] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
    [588609.828] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
    [588609.828] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
    [588609.828] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
    [588609.828] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
    [588609.828] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
    [588609.828] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
    [588609.828] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
    [588613.296] Failed Validation.
    [588613.921]
    -- SQLite Memory Statistics --
    Memory Usage:
    [Cur] [Max]
    Malloc: 8556536 78106608
    PageCache: 6 12
    LookAside: 0 0
    Scratch: 0 1

    Static Buffer Overflows:
    [TooLarge] [NoSpace]
    PageCache: 8134392 65206848
    Scratch: 0 0

    Largest Allocations:
    Malloc: 262144
    PageCache: 1172
    Scratch: 6664

    Prepared Statements:
    Current: 6
    ------------------------------
    [588614.062] Validating Foreign Key Constraints...
    [588614.062] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
    [588614.078] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
    [588614.078] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
    [588614.078] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
    [588614.078] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
    [588614.078] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
    [588614.078] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
    [588614.078] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
    [588614.078] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
    [588617.484] Failed Validation.
    [588618.062]
    -- SQLite Memory Statistics --
    Memory Usage:
    [Cur] [Max]
    Malloc: 8557712 78106608
    PageCache: 6 12
    LookAside: 0 0
    Scratch: 0 1

    Static Buffer Overflows:
    [TooLarge] [NoSpace]
    PageCache: 8135568 65206848
    Scratch: 0 0

    Largest Allocations:
    Malloc: 262144
    PageCache: 1172
    Scratch: 6664

    Prepared Statements:
    Current: 6
    ------------------------------
    [589098.187] Language_ES_ES.Text may not be NULL
    [589098.187] While executing - 'insert into Language_ES_ES('Tag', 'Text') values (?, ?);'
    [589098.187] In XMLSerializer while inserting row into table insert into Language_ES_ES('Tag', 'Text') with values (TXT_KEY_FORMAT_Always2, , ).
    [589098.187] In XMLSerializer while updating table Language_ES_ES from file XML/Localization/ES_ES/NameFormat.xml.
    [589098.203] Language_ES_ES.Text may not be NULL
    [589099.453] Language_ZH_HANT_HK.Text may not be NULL
    [589099.453] While executing - 'insert into Language_ZH_Hant_HK('Tag', 'Text') values (?, ?);'
    [589099.453] In XMLSerializer while inserting row into table insert into Language_ZH_Hant_HK('Tag', 'Text') with values (TXT_KEY_FORMAT_Always1, , ).
    [589099.453] In XMLSerializer while updating table Language_ZH_Hant_HK from file XML/Localization/ZH_Hant_HK/NameFormat.xml.
    [589099.453] Language_ZH_HANT_HK.Text may not be NULL
    [589100.406] no such table: Language_ZH_CN
    [589100.406] In Query - insert into Language_ZH_CN('Tag', 'Text') values (?, ?);
    [589100.406] In XMLSerializer while updating table Language_ZH_CN from file XML/Localization/ZH_CN/CountryWords.xml.
    [589100.437] no such table: Language_zh_CN
    [589100.437] In Query - insert into Language_zh_CN('Tag', 'Text') values (?, ?);
    [589100.437] In XMLSerializer while updating table Language_zh_CN from file XML/Localization/ZH_CN/NameFormat.xml.
    [589100.453] no such table: Language_zh_CN
    [589100.453] In Query - insert into Language_zh_CN('Tag', 'Text') values (?, ?);
    [589100.453] In XMLSerializer while updating table Language_zh_CN from file XML/Localization/ZH_CN/Notification.xml.
    [589100.468] no such table: Language_zh_CN
    [589100.468] In Query - insert into Language_zh_CN('Tag', 'Text') values (?, ?);
    [589100.468] In XMLSerializer while updating table Language_zh_CN from file XML/Localization/ZH_CN/Parts.xml.
    [589100.484] no such table: Language_zh_CN
    [589100.484] In Query - insert into Language_zh_CN('Tag', 'Text') values (?, ?);
    [589100.484] In XMLSerializer while updating table Language_zh_CN from file XML/Localization/ZH_CN/Religions.xml.
    [589100.484] no such table: Language_zh_CN
    [589100.484] In Query - UPDATE Language_zh_CN SET "Text" = ? WHERE "Tag" = ?;
    [589100.484] Database::XMLSerializer (XML/Localization/ZH_CN/Renaming.xml): There was an error executing the update statement! See Database.log for details.
    [589100.484] In XMLSerializer while updating table Language_zh_CN from file XML/Localization/ZH_CN/Renaming.xml.
    [589100.500] no such table: Language_zh_CN
    [589100.500] In Query - insert into Language_zh_CN('Tag', 'Text') values (?, ?);
    [589100.500] In XMLSerializer while updating table Language_zh_CN from file XML/Localization/ZH_CN/Titles.xml.
    [589100.531] Language_PL_PL.Text may not be NULL
    [589100.531] While executing - 'insert into Language_PL_PL('Tag', 'Text') values (?, ?);'
    [589100.531] In XMLSerializer while inserting row into table insert into Language_PL_PL('Tag', 'Text') with values (TXT_KEY_FORMAT_Always2, , ).
    [589100.531] In XMLSerializer while updating table Language_PL_PL from file XML/Localization/PL_PL/NameFormat.xml.
    [589100.546] Language_PL_PL.Text may not be NULL
    [589103.562] column Tag is not unique
    [589103.562] While executing - 'insert into Language_es_ES('Tag', 'Text') values (?, ?);'
    [589103.562] In XMLSerializer while inserting row into table insert into Language_es_ES('Tag', 'Text') with values (TXT_KEY_INFOADDICT_CATEGORY_TREASURY, Tesoro, ).
    [589103.562] In XMLSerializer while updating table Language_es_ES from file XML/InfoAddictText_ES.xml.
    [589103.593] column Tag is not unique
    [589103.609] column Tag is not unique
    [589103.609] While executing - 'insert into Language_fr_FR('Tag', 'Text') values (?, ?);'
    [589103.609] In XMLSerializer while inserting row into table insert into Language_fr_FR('Tag', 'Text') with values (TXT_KEY_INFOADDICT_CATEGORY_TREASURY, Trésorerie, ).
    [589103.609] In XMLSerializer while updating table Language_fr_FR from file XML/InfoAddictText_FR.xml.
    [589103.625] column Tag is not unique
    [589133.406] Database::XMLSerializer (UI/MapLabels.xml): 'Row' or 'Delete' expected, got 'WorldAnchor'.
    [589254.171] no such table: main.LocalizedText
    [589262.546] no such column: SubCultureType
    [589263.640] no such column: CapitalName
    [589265.250] no such column: SubCultureType
    [589269.203] Validating Foreign Key Constraints...
    [589269.218] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
    [589269.218] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
    [589269.218] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
    [589269.218] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
    [589269.218] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
    [589269.218] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
    [589269.218] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
    [589269.218] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
    [589269.218] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
    [589279.125] Failed Validation.
    [589282.718]
    -- SQLite Memory Statistics --
    Memory Usage:
    [Cur] [Max]
    Malloc: 15202176 115313648
    PageCache: 7 292
    LookAside: 0 0
    Scratch: 0 1

    Static Buffer Overflows:
    [TooLarge] [NoSpace]
    PageCache: 13980288 65206848
    Scratch: 0 0

    Largest Allocations:
    Malloc: 262144
    PageCache: 1172
    Scratch: 6664

    Prepared Statements:
    Current: 12
    ------------------------------
    [589282.890] Validating Foreign Key Constraints...
    [589282.890] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
    [589282.890] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
    [589282.890] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
    [589282.890] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
    [589282.890] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
    [589282.890] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
    [589282.890] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
    [589282.890] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
    [589282.890] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
    [589292.812] Failed Validation.
    [589296.312]
    -- SQLite Memory Statistics --
    Memory Usage:
    [Cur] [Max]
    Malloc: 15204528 115313648
    PageCache: 7 292
    LookAside: 0 0
    Scratch: 0 1

    Static Buffer Overflows:
    [TooLarge] [NoSpace]
    PageCache: 13982640 65206848
    Scratch: 0 0

    Largest Allocations:
    Malloc: 262144
    PageCache: 1172
    Scratch: 6664

    Prepared Statements:
    Current: 12
    ------------------------------
    [589514.109] no such column: Type
    [589514.109] In Query - select * from Natural_Wonder_Placement where Type = ? LIMIT 1



    Thanks!
     
  5. Kingtiger1945

    Kingtiger1945 Chieftain

    Joined:
    Sep 20, 2015
    Messages:
    17
    Just in case here's the entire folder.
     

    Attached Files:

    • Logs.7z
      File size:
      51.1 KB
      Views:
      140
  6. SLGray

    SLGray King

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    I can tell everyone if you freshly install Civ V and use only what is in the JDFLC.exe and Cultural Diversity soundtrack the music plays fine.
     
  7. Chrisy15

    Chrisy15 Flower, Beautiful

    Joined:
    Jul 9, 2015
    Messages:
    2,083
    The soundtrack's a pain to install, so it's possiblw that you did that wrong; unfortunately I can't really tell you how to do it right :p

    Alternatively the issue might be to do with the fact that some mods are loading before CulDiv v8, meaning that mods dependent on CulDiv v8 aren't having their support work properly and it just happens that you're playing one of those civs.
     
  8. SLGray

    SLGray King

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    The way I install the sountrack is that I highlight all 3 zip folders and right click on them. I then select extract here. I move the extracted folder to Mods > JFLDC.
     
  9. Forcystus

    Forcystus Chieftain

    Joined:
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    Everywhere
    First I’d like to say that I love the concept of this mod very much. It adds more flavor to the game in the form of the soundtrack, art, etc. However, I also really liked the idea of the starting bonuses and from reading the last few pages, they don’t seem to be coming back. Will they be returning?

    Secondly, I was going to report a bug regarding the sub-cultures but someone else had pointed it out. Instead, I was wondering if there would be any differences beyond art and music for the subcultures?

    Finally, is there a better place to get up to date information about your mods?
     
  10. Chrisy15

    Chrisy15 Flower, Beautiful

    Joined:
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    Messages:
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    Starting bonuses were becoming too difficult between the CBP blocking many options and and there not being enough resources to be used as a new standard; as such they will not be coming back.

    Subcultures are just different soundtracks and splash screens, yea; they aren't fully formalised really yet, as only like three mods make use of the actual Subculture column so far.

    You ask, and hope someone can answer.
     
  11. JFD

    JFD Kathigitarkh

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    They may, in a manner. The final component of Rise to Power is Prestige, which is an overhaul of Golden Ages. Cultures may be receiving unique interactions with the inverse to Golden Ages, that being, of course, Dark Ages. Other standard starting bonuses won't be, however, since they did become too difficult to standardize.

    In a future update, Subcultures will be getting a unique Ideal different from their standard Culture ones. For instance, the Patria Grande Ideal that Colonial gets currently will become a Colonial Latin specific Ideal, and Colonial will get a new one (Film Industry, as it happens).

    Check this Discord link, if you haven't already. My work is bogged down significantly by a lack of documentation, and I wish I'd kept more careful track of this from the start. I'm currently - slowly - working on a re-release of each component (Cities in Development, Exploration Continued Expanded, etc.) aimed at addressing a number of problems such as this and performance, starting with CiD. I will open up a concerted thread for JFDLC when this is ready to be released, and hope that I can be a bit more available to answer queries.
     
    SLGray likes this.
  12. Forcystus

    Forcystus Chieftain

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    Thank you both for your quick responses. The idea of subculture specific ideals sounds very cool. I look forward for your continued development across all of your mods.
     
  13. Ryansinbela

    Ryansinbela Prince

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    My computer is now useable
     
  14. WoodenThrone

    WoodenThrone Chieftain

    Joined:
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    Is there a way to make this compatible with MPMPM? Apparently some files, like the era screens, have names way too long for the destination folders.
     
    Last edited: May 4, 2018
  15. tuska

    tuska Chieftain

    Joined:
    Dec 6, 2016
    Messages:
    32
    So without the start bonuses, what does this mod add?
     
  16. JFD

    JFD Kathigitarkh

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  17. Chrisy15

    Chrisy15 Flower, Beautiful

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    It adds purty era splashes and purty music and does JFDDLC support for all those fossilised CL mods that people insist on using or well does when they don't break CulDiv ofc...
     
  18. Zooasaurus

    Zooasaurus Warlord

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    So is RtP still being updated? Since the thread and discord server is being closed
     
  19. Chrisy15

    Chrisy15 Flower, Beautiful

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    Soontm
     
  20. SLGray

    SLGray King

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    I wanted to publicly thank JFD for all his hard work on creating these amazing mods and civs.
     

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