JFD
Kathigitarkh
I feel this could need some more of the original concept, although that could just be represented through (a) unique decision(s). The reason I used to be eager for this mod was because it made the different groups so... different. Now that's not the case. I do like unique events, starting bonuses and maybe decisions, but I feel the mod misses the original idea. Maybe it's because I liked that the original mod had large bonuses and large penalties. I would've liked the groups to have optional, unique 'traits', possibly also buildings and units. Although I might be the only person who wants that...
It seems that you were I liked the idea too - but the responses - and factors such as the demand unique buldings/units/wonders would have for art - have eroded the concept - a lack of moddability for the Civ Selection Screen also makes it difficult to figure how to present information about any disparities before the player chooses their civ. I don't particularly want to devote time to a feature that most people are going to turn off, either. And to put things into perspective, I don't get out of Europe much, so it's a wonder this mod exists at all
This doesn't mean more robust disparities can't come back in the future - the separation of the mechanics from the aesthetics makes that very easy. I hope, for now, you'll still make use of the mod to enhance immersion - the soundtracks really make a difference. At least, I think so.
Oh well - more time to focus on P&P anyway