Infantry#14
Emperor
- Joined
- Dec 26, 2006
- Messages
- 1,600
Historically, countries send their people to other countries to teach/learn about the science, art, religion and bring those ideas back to their countries. Cultural exchange is a mutual benefit. The students acquire the skills from the benefactor, while the benefactor gets recognition and influence. This is how I envision cultural exchange in Civ6.
At any one time, a country can have maximum of 3 apprentices. They travel to major foreign counties and establish a mission. Depending on the city they reside in, the apprentice transform into a specialist in a set amount of turns. A specialist can be either a prophet, scientist, engineer, merchant, artist or seasoned officer. The specialist then returns to benefit the native country. There is also a small chance that those specialists can become a great person instead of the regular specialist.
While the apprentice performs the mission, the cultural output increases in the city where the mission is established. The benefactor also gains positive diplomatic modifier toward the apprenticing nation.
At any one time, a country can have maximum of 3 apprentices. They travel to major foreign counties and establish a mission. Depending on the city they reside in, the apprentice transform into a specialist in a set amount of turns. A specialist can be either a prophet, scientist, engineer, merchant, artist or seasoned officer. The specialist then returns to benefit the native country. There is also a small chance that those specialists can become a great person instead of the regular specialist.
While the apprentice performs the mission, the cultural output increases in the city where the mission is established. The benefactor also gains positive diplomatic modifier toward the apprenticing nation.