Cultural Influence

Sweetchuck

King
Joined
Nov 26, 2006
Messages
649
Ok - so I sack an Indian city. I have a settler in tow ready to raze that city and plant my new one right on that coastal spot.

Before I can go for the raze, I get the "I am pleased to inform you that we now control the Great Lighthouse".

Fine, I can raze the city and still keep the slaves, but since I've already researched magnetism. that GL is obsolete for me anyway. But something in my heart that hates the thought of destroying a great wonder makes me reconsider, so I keep the city. 3 pop, set the citizens such that I can pop out two slaves before it makes a new citizen to keep the grumpy foriegn citizens minimized. Got an aqueduct and a harbor also which is cool.

Here's the thing, when you build a wonder you get a cultural inflence territory bump after a couple turns if you're at the minimum tiles, which this newly captured city was. There were a couple improved tiles just beyond the initial 9 tiles - not overlapped by another civ - so I figure, a couple turns since it has this great wonder for the cultural influence bump and I'll grab those tiles.

Nope - no cultural influence bump. Had to wait until I got that temple built before that happened.

Whyzat?
 
You never get culture from wonders that you haven't build yourself. So there's really not much to gain from an obsolete wonder. You can get the extra income when it becomes a tourist attraction, though. And of course, you deny your enemy the benefits and cultural score.
 
Wonders produce culture only for civ who built them, other effects remain same AFAIK.

I don't know if another civ can get wonders get sightseeing bonus (commerce bonus after certain time passes) if they are captured by another civ.
 
@sweetchuck:

If you go to cityview, on the left lower corner is the pictoral list of all buildings in the city. Anything that is producing culture has little musical notes next to it. If you open up that particular city you captured, you'll see the GLight, but no little notes next to it. Also, there is a little meter at the top center of the cityview screen that says "Turns until expanding" or something like that, and it also gives you the total culture of the city as well as the amount needed to reach to expand to the next level (10 for the very first expansion... then 100, then 1000, then 10000...). Just so there's no longer any guessing for you about how long its going to take for your cities to expand :)

One more note: I'd recommend you open up that cityview sometime and just take in all the stuff thats there. Quite a bit of it is useful. I initially missed so much stuff just by never looking!
 
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