So I understand the cultural victory mechanics generally speaking, how to generate tourism and how the modifiers work with goverment/religion/etc. I've seen some content around the exact formulas that go into everything - I'm still having a hard time being able to anticipate how quickly I'm going to gain tourists. I understand that this is not a simple question because lifetime tourism matters as well as a variety of other things but, just given a set of variables, has anyone been able to just kind of have a sense of how quickly you'll gain tourists (roughly) and how much you need to increase your tourism output? I ask because I don't seem to be able to make the progress that I'd think I would make. For example, heads up in a game against one other civ - if someone has 23/175 tourists needed, are producing 720 tourism per turn, has a little over 21,000K lifetime tourism, is generating culture in the 280s (vs. opponent 118) has a +25% modifier due to trade routes but a -18% modifier due to gov'ts and -50% on religious tourism (of which there isn't much). Is anyone able to get a sense of roughly how quickly tourism should rise from here (even if not exact) or are there more variables needed and, if so, what?