Gorgo/Greece  Kristina/Sweden  Menelik/Ethiopia  Pericles/Greece  Peter/Russia  Qin Shi Huang/China  Teddy Roosevelt/America (BM)  America +1 Even if you start in low appeal area, this is very unlikely you won't get a single high appeal tile worth working. And always you can prioritise your 2nd city for better appeal, Teddy is now Rome on steroids. Who has better starts here than Teddy that some of you think he is the most start dependent? Ethiopian churcg comes at Drama, Peter's faith needs forest tundra or resource to be worth working. Teddy's start has high chance to start with bonus yields from turn 1 and it is impossible to be worse at start than any other leader left, except sometimes Russia. Later it snowballs, if you want culture victory, simply because: a) theatres rise appeal b) wonders rise appeal and you want both for CV c) holy sites raise appeal and you want some faith for national parks. Going further d) TR BM national parks rise appeal and you will reach parks earlier from easy bonus culture. The only weakness of Teddy is that there are lower difficulties where film studio does not work - but OTOH if you play lower difficulties, it means you don't outtech AI and AI is able to enter modern era at correct timing. Summary, why I think Teddy should be in top3 (if not a winner) a) other civs rely on one or the most 2 sources of tourism, improving their effectivness, f.e Kristina doubles every museum and can get maximum 16 more tourism from a lotted wonder, Peter relies heavily on faith, because producing great works or buying them is not a big difference. Film studio doubles tourism from all possibles sources, and +100 additional tourism from your main city from only one building is a gamebraker b) you can spam faith as Ethipia to buy national parks, but remember Teddys gets effectively +12 tuorism from every park (+1 raised appeal, +2 culture per tile). And grants even more tourism from tiles outside NP by rising appeal for more +2 culture (what is certainly more than what you will get from churches. In every 5 turns you can produce strong torism city: settle tundra, send Reyna to buy tiles, theatre (and all building - you have cash for it, because you trade away favors, right?) and raise appeal, plant some forests and place NP to get +2 culture per tile. Enjoy new 60 tourism city every 5 turns c) other civs are not so effective against culture spammers and there are setups when it would be impossible to win before spaceship without enetring semidomination route. Teddy is immune to it. d) converting diplocards to wildcards means you can slot more tourism cards at the same time and supplies gold via favor trading to buy any great work at the time that great work is created Pericles -3 half priced theatres is not enough to justify staying here. Not a single bonus to torism. OK, you can unlock +50% earlier than many civs, but Teddy would have his +100% even faster and would get +50% similar time if not earlier.