Culturally linked groups (and starting positions)

glee

Chieftain
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First I'm sorry I didn't put this in the Quick Answers thread. However it has taken me over 30 minutes to read through the first 16 pages - and there's a long way to go!

I understand that there the Conquests tribes are grouped into culturally linked categories, and that the starting positions can be linked to ensure that tribes in the same groups start near each other.

1. Is this true?

2. If so, what are the groups, and their members?
And are the starting positions affected?

(My Conquest manual told me about American, Mid East, European, Asian and Mediterranean groups. Alas it didn't say where the original tribes belong - particularly the Zulus.)

Thanks!
 
1. Yes

2. You have listed the 5 groups yourself. For the most part, they are pretty self-evident. ;) (I think the Zulu are part of Mid-Eastern, but I'm at work, and cannot check :) )

BTW, the first post in the Quick Answers thread says
Don't bother to read through the entire thread, just ask!
:D
 
This has existed in all version of Civ3.

European:

France
Germany
Russia
England
Spain
Portugal
Scandinavia
Celts
Netherlands
(Austria)

Mediterranean:

Greece
Rome
Byzantines
Egypt
Carthage

Mid-East:

Persia
Babylon
Sumeria
Zululand
Hittites
Ottomans
Arabia

Asian:

China
Korea
Japan
Mongol
India

American:

America (which I think should be European)
Maya
Iroquois
Aztec
Inca


I think that's all of them. You can also tell which is which by their city-style.
 
I wanted to add that civs that are in your culture group will become citizens of your empire sooner than those outside of your group.
 
Originally posted by kb2tvl
I wanted to add that civs that are in your culture group will become citizens of your empire sooner than those outside of your group.

Thanks for that bit of information! I have been playing Civ 3 for a little over a year now, and did not know that! :goodjob:
 
Padma,

Thanks. May you play like Donal Graeme!

Cuivienen,

An excellent answer. I haven't played many games, so I haven't had the chance to observe the city styles yet.
Why should America be in Europe? They don't participate in the Eurovision Song Contest! :crazyeye:

kb2tvl,

do you mean cities of tribes in your culture group are more likely to defect?
How about resisting citizens in captured cities?
 
Originally posted by glee
Padma,

Thanks. May you play like Donal Graeme!
:) (Actually, I think I play more like Hal Mayne. ;) )
Cuivienen,

An excellent answer. I haven't played many games, so I haven't had the chance to observe the city styles yet.
Why should America be in Europe? They don't participate in the Eurovision Song Contest! :crazyeye:
Cuivienen's argument is sometimes advanced because American "culture" is (more or less) derived from European....
kb2tvl,

do you mean cities of tribes in your culture group are more likely to defect?
How about resisting citizens in captured cities?
Hmm, I don't know about more likely to Culture Flip to you (I don't think so). What he is saying is that after you capture an enemy city, the citizens gradually become your own. This process is faster if they already belong to your culture group.
 
At least according to the box for Vanilla Civ, civilizations of the same culture group are also more likely to be nice to you in negotiations--something I haven't noticed at all.

Also, I think that America should be a European civ, as Padma said, because American culture is derived from European culture, not Native American.
 
Originally posted by JonathanValjean
Thanks for that bit of information! I have been playing Civ 3 for a little over a year now, and did not know that! :goodjob:
Almost two years and I didn't know it. Thanks kb2tvl!
 
Originally posted by Cuivienen
At least according to the box for Vanilla Civ, civilizations of the same culture group are also more likely to be nice to you in negotiations--something I haven't noticed at all.

Actually, I have noticed that, so I believe it's true. It's a very slight effect, though.
 
U.S. should be in the European group
Spain/Portugal in the Mediterranean group
Egypt in the Middle Eastern group

Zulus should have their own African group--they're no more Middle Eastern than the U.S.
 
They should have Egypt/Carthage/Zulu be an African Culture, although 3 civs is a small culture group. But then America/Aztec/Iroquois was the same size.
 
Egypt isn't African like the Zulus ;) . Modern Egypt is Middle Eastern, but during its golden age Egypt was a lot more similar to the cultures of the Mediterranean rather than the cultures of Mesopotamia, so I think Egypt was placed correctly. The same goes for Carthage.
 
Originally posted by Padma
... What he is saying is that after you capture an enemy city, the citizens gradually become your own. This process is faster if they already belong to your culture group.

I tested this by joining a foreign worker to my capital this one game within 20 turns of the game start. At 2010 or so, I still had a foreign citizen in my capital.

So I came to the conclusion that foreign citizens will never change nationality... was I once-in-a-life-time unlucky with the RNG or was it changed in later versions? (This was before PTW.) Or doesn't it apply to joining foreign workers into your cities?
 
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