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Culturally Linked Start Locations - An old favorite.

Discussion in 'Civ6 - Requests & Ideas' started by AllisonIsLivid, Nov 2, 2017.

  1. AllisonIsLivid

    AllisonIsLivid Chieftain

    Joined:
    Nov 2, 2017
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    Female
    Back in Civ V, one of my must have mods was Culturally Linked Start Locations by Gedemon. Maybe I'm dull, but I just prefer to live in an alternate world with comprehensible migration stories.

    I've been waiting, hoping to see someone create something similar for Civ VI, but I suppose I'm getting impatient. I have never made any Civ mods before, but this is something I want so badly that I thought I'd ask: Is this feasible?

    Gedemon's original mod modifies the AssignStartingPlots.lua in some way to achieve the effect, based on architectural styles, which, assuming a similar .lua exists in Civ VI, seems like something that could be replicated, but I simply don't know where to begin.
     
  2. Gedemon

    Gedemon Modder Moderator

    Joined:
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    France
    YnAMP for civ6 include Culturally Linked Starting Position as an option.
     
  3. AllisonIsLivid

    AllisonIsLivid Chieftain

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    Nov 2, 2017
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    It does?! Well, never mind then. And thank you very very much, Gedemon!
     

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