Naokaukodem
Millenary King
- Joined
- Aug 8, 2003
- Messages
- 3,652
I find the most pleasure in Civ thinking I can do anything. Feeling that I am in a world with no or few frontiers, without predetermined tasks, that I will fix by myself. I'm here, in the middle of nowhere, in a simulation of human conscience, with power to exert, like exploring the universe. I am constructing something. What? Who knows?
Then I meet a threatening entity that resembles me, as if it would like to take my place. I'm not alone anymore. My actions would be limited on this world. More even, they may actually threaten to use force and vanish me! This is unpleasant. But i'm not totally powerless. I may call upon warriors and launch at them!
If I am lucky, or don't feel too offended by the aliens, I may at a point find myself at the edge of other entities, later in the game...
Then I realize that we are just like the different COUNTRIES of the real world! FRONTIERS!... this is pretty amazing. I built the country bit by bit, and now this is the very apogee of Civ. Here is what is Civ: a simulation of empire/country/civ construction that takes place naturally, in a single movement connected by another single movement. The final result is a product in what we are attached to not only because it is our product, but because it is a complex one that appeared from its own early basic mechanisms.
Now, culture borders. I think that they are a kind of spoiler about this constatation of achievement. Not only they ruin it by arbitrary issueing as soon as the very beginning of the game that we have official frontiers, but they give a clear information about where to go in the game. It gives an "agreed" side to the gameplay as in all those games based on a tight pre-determined one (typically puzzle games), focalizing on the neighbours and land grabbing. And I don't think that Civ is about that. I think Civ is about discovering the world and making his OWN way, even surrounded by neighbours.
Then I meet a threatening entity that resembles me, as if it would like to take my place. I'm not alone anymore. My actions would be limited on this world. More even, they may actually threaten to use force and vanish me! This is unpleasant. But i'm not totally powerless. I may call upon warriors and launch at them!
If I am lucky, or don't feel too offended by the aliens, I may at a point find myself at the edge of other entities, later in the game...
Then I realize that we are just like the different COUNTRIES of the real world! FRONTIERS!... this is pretty amazing. I built the country bit by bit, and now this is the very apogee of Civ. Here is what is Civ: a simulation of empire/country/civ construction that takes place naturally, in a single movement connected by another single movement. The final result is a product in what we are attached to not only because it is our product, but because it is a complex one that appeared from its own early basic mechanisms.
Now, culture borders. I think that they are a kind of spoiler about this constatation of achievement. Not only they ruin it by arbitrary issueing as soon as the very beginning of the game that we have official frontiers, but they give a clear information about where to go in the game. It gives an "agreed" side to the gameplay as in all those games based on a tight pre-determined one (typically puzzle games), focalizing on the neighbours and land grabbing. And I don't think that Civ is about that. I think Civ is about discovering the world and making his OWN way, even surrounded by neighbours.