zouave you always sound so bitter
i tend to save every turn in late-stage games also -- i'm 100% with zouave on the lameness of flips, so even though i can't really prevent the flip i at least get a chance to destroy the buildings and remove my troops from that city.
actually this wouldn't bother me so much if it ever worked in the player's favor. when it actually works on my behalf, it sort of makes sense -- i'll have 3 cities on a small island with huge culture and a size 1 enemy city will throw in the towel and join me. when the computer does it it can be a size 20 interior city with the freaking new york city philharmonic giving free concerts every day.
my beef is that the players have one ruleset and the AI has one which is completely different. i don't mind that they produce faster, and i wouldn't mind if they had a slight combat advantage. i *** DO *** mind the magic flying galleys, the flips which don't make sense (some do, but most don't), and i REALLY REALLY hate when the AI skips ahead entire generations of technologies -- like going straight from swordsman to riflemen, skipping musketeers altogether even though no civ on the planet was anywhere near that advanced...