Culture

Willbob

Chieftain
Joined
Apr 11, 2002
Messages
1
Location
Warwickshire
I just wanted to point out a small trick I learned in civ 1 and ask the opinion of more experienced players on what effect it has. Starting from my capital (on all versions of civ) I move out by 3 and across by one with my settlers before building a new city. This allow a densely packed civ with no overlapping of workable resource areas. It is the way I have always played due to a discovery in 1993 when was egyptian. Yes I do remember.

What I wanted to ask was if your city being covered by another one of your citys culture radius stopped it converting to another civ? In the "grid" of citys I build this overlapping cuture is a huge feature but I am so military based that I always kill anyone who comes too close and have never put this culture to the test.

What do you think?
 
I'm not sure the exact city placement you are talking about, but no, placing cities in a certain pattern does not decrease or increase the chances of city flips. But, I could see that by having cities close together, that if the AI tries to place a city in between two of them, then that city would be attacked by culture from multiple sides. One of the factors for a culture flip is how much of your cultural border is inside what would normally be their city's 'sphere of influence' (or vise versa, of them attacking you by culture). For example, if one of your cities is taking 2 squares from an AI's city from the east, and another city is taking 2 squares from the west. Then that's 4 squares the AI's city would be losing, for a better chance of it flipping to you. But there are several other more important factors (each civ's overall culture, closeness to capital, civil disorder, etc.).
 
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