The way
is generated now is primarily by Great Works.
What is the distinction between Music, Writings and Art?
The answer is surprisingly clear. If you go to concert where is your focus?
Do you say: "Man the ceiling is fantastic." No. You are there for the 'Great Music'.
Likewise with art galleries. Though some architectural students might admire the building, you want to see 'Great Works of Art'.
One possible change might be to give GPPs from these types of buildings. This could be to model the way some artists/musicians produce pieces specifically because of a great building. (think music for the acoustics of the Sydney Opera House)
Basically I am saying "leave the buildings alone". It is not broken.
The suggestions about other non-culture related buildings housing 'Great Works' sounds alright if they don't produce
themselves, with or without a 'Great Work' in them. They are just temporary placeholders.
This means our focus ingame should be shifting from buildings like 'Amphitheaters, Museums etc., automatically providing
.
To them simply being places to house our
.
That way when the Huns come and trash our cities we can squirrel our cultural history away for when we rebuild.
-------
I have to say regarding border expansion that any attempt to make early border expansion easier is counter-intuitive.
In a small city your borders should expand slowly and being able to 'buy' extra tiles easily should if anything be penalized.
With the limited resources available the 'expense' of claiming a new tile would be enormous.
That's why the Shoshone are special with their UA.
The concept that border expansion is
related is weird. Just what influence does my 'Monument' have over the 'Grassland/Hill' to my east? If it had some influence on the growth of the city then perhaps the argument might be made it is attacting people to your empire. If it were a neighbours territory then a link might be made, but even then it is only weak.
So my suggestion related to border expansion is that it must be intrinsically linked to the size and productivity of the city.
It makes no sense for a city sized 5 and not producing enough
for it's
s to be able to buy tiles out to the 3rd ring. Just how are they supposed to care for all that territory?
There would be a massive
,
or
hit.
Border expansion should be difficult. Making expansion easy at any stage is wrong.
(I'm not sure if this is possible but the ability to buy a tile that is not contiguous might be helpful.)
What this means is. If the mechanic of border expansion is inextricably tied to , then we could somehow formulate it to reflect the attraction of unaffiliated people to join our empire. Perhaps modifying the growth of the city. That way the itself is not generating expansion but rather it draws people that, in turn, then demands expansion.