Buildkirbyus
Trainee Modder
I, like a lot of people, probably wonder how the modding structure for Custom Civilizations are. Is it different, but very familiar to Civ5 modding veterans? How are the new mechanics like Agendas coded? What makes up a leader scene? How can one make custom districts?
I'm sure we'll know these questions soon enough but I wanted to ask to see if the modding giants of Civ5 already know some things.
I'm sure we'll know these questions soon enough but I wanted to ask to see if the modding giants of Civ5 already know some things.