BuchiTaton
Emperor
- Joined
- Jul 8, 2019
- Messages
- 1,123
For CIV 7 the hexagonal tiles have the potential to show one of many designated graphical variation for districts and armies based on the customized selection of 6 buildings by district and 6 units by army (all this based on the division of one hexagon on six triangles).
So the idea is not to remplaze hexagonal tiles with a bigger number of triangular ones, but to add the option of customize dristricts with different buildings as better suit us instead of the fixed kinds of districts. On the same way armies would be formed by 6 units of the same or different unit kinds with the potential to add a tactical layer depending of the relative position of each unit inside the hexagonal tile (6 positions).
The rest of the properties like terrain and resources of the hexagonal tiles would be like current CIV6 (just one kind by hexagonal tile), the same with the adjacencies their effects would apply on any/all of six the buildings on given tile.
This way the city plannning and army management would be more deep and personalized in addition to more realistic proportions between elements on the map like the size of the natural features vs the cities and armies.
Image of the idea
What do you think?
So the idea is not to remplaze hexagonal tiles with a bigger number of triangular ones, but to add the option of customize dristricts with different buildings as better suit us instead of the fixed kinds of districts. On the same way armies would be formed by 6 units of the same or different unit kinds with the potential to add a tactical layer depending of the relative position of each unit inside the hexagonal tile (6 positions).
The rest of the properties like terrain and resources of the hexagonal tiles would be like current CIV6 (just one kind by hexagonal tile), the same with the adjacencies their effects would apply on any/all of six the buildings on given tile.
This way the city plannning and army management would be more deep and personalized in addition to more realistic proportions between elements on the map like the size of the natural features vs the cities and armies.
Image of the idea
What do you think?
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