Ok, I'm sorry. There's no excuse for my taking this long to complete my turns. For my atonement, I will offer up to the next player a generous situation and a challenge. 1762 (0) -- Opening situation -- we're at war with the other three civs as a Fundy country. 91 Roman cities versus 7 Aztec, 16 Persian, and 4 Indian cities, each civ with at least one city hidden from sight. 73 M pop. some units to move and a few tweeks conducted. Take Tula & elimiate the consequences. 1764 (1) -- Discover Recycling and opt for Space Flight (only choice) move stuff -- pop a hut for Augustadorum, and note that two alliances crop up among our enemies. 1766 (2) -- Discover Space Flight & use food trucks/buy the wonder accordingly. 1768 (3) -- Make the move on a few Aztec cities, taking Xoch and Malnalco, while razing Tamuin in the process. Very few parts appear. Note the locations of the remaining targets & begin to set up appropriate boat chanins. Take Sidon and establish a beachhead in Persia. 1770 (4) -- Quietly move more units, and decide to scope out one of the last two Aztec ones. Pop a hut for barbs and buy one. Also have two boats (and spies) in the vicinity of a barb outbreak between Ganges and Hamadan. Barbs break out near Tingis and Oea. Good thing the Old & Slow curse arrived late in the game. 1772 (5) -- Discover Environmentalism and opt for Plastics (only choice) A domestic delivery of uranium nets 1.3K after waiting a couple of turns to beef up the target city. Meanwhile a foreign delivery of spice nets 1.4K. Take Texcoco, and the size 7 city only produces one Partisan, who is quickly dispatched. Drop off three boats of units (one entire transport of engineers) to Persia and take Susa, with the capital moving to Tarsus. Finish cleaning up the last of the pollution. So the situation is this -- a Pet Aztec city with some nearby units -- should fall next turn. Four Indian cities, three in one location and another easily reachable (I airlifted a tank, and there's two engineers roadbuilding their way to Ganges. Punjab has yet to build -- the next player can opt for a tank or something else. I have a single boat chain toteh other three cities, and the units in Kolhapur have yet to move, so a landing can be made this turn. I decided to deliver a few trucks for the early portion of 1772, and I think we're ok in that department (14K in funds and it looks like a full stream of beakers) but there a few more trucks for the next player that can go places. There's a triple boat chain available nest turn from Assunto Goon to Sidon, but only one boat's worth of units sleeping in the city -- next player will have to build/airdrop to fill the remaining gaps. I think that the next player can take out the Aztecs and Indians with a sneeze. My challenge: can he also take out the Persions (currently on four different islands) within the next five turns?