Discussion in 'Civ2 - Stories & Tales' started by TheViking, Nov 4, 2006.
I'm in if someone starts a D+4 game.
I'd be up for it.
I can remember reading somewhere that problems can arise at levels above D+3? I'll try searching to see if I can find anything.
Ok Charlie lets wait for that and then we start a new thread where we can discuss more details about the D+4 deity game.
Deity plus 4 does work; I played an OCC game today at that level.
I've down forum search, but it doesn't recognise the + sign in a search, a straightforward google dearch revealed nothing. I've you've played an OCC it must be ok.
Am I getting this confused Barb with levels above Wrath?? perhaps that's the one that's not stable.
One thing I think will happen is if the AI builds a granary or pyramids their city will grow every turn.
Deity Plus Five is the highest functional level. Deity plus six doesn't seem to generate computer civs (and immediately gives you a conquest victory).
Barbarity above barbarian wrath eventually gives an error about "divide by zero."
Cities with granaries grow every turn in deity plus 2.
It must be the barbs then and I misremembered it as higher deity levels.
Deity +5 sounds interesting.
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