"War doesn't determine who's right - only who's left." Bertand Russel Courtesy to Barbarian King's Earth 2010 Mod I proudly present: D o m i n E a r t h i o n ! Britain claimed XIX Century, America claimed XX. Who will claim this XXI Century? Next couple of decades will show. Seven billion people belong to seven teams ruled by seven human players and seven house rules . Take over Team America, EuroCanadian Team, Team Latino, UN Team, Russian Team, Muslim Team or Team China. Dominate the Earth by your superior culture, technology or by the brute force. There is one Earth so there will be only one winner this time! Welcome to the 36-Civ All Human DominEarthion game -- the biggest and the best game hosted by me so far! Very symbolically this game was presented on the Earth Day of '13. What a better way to honor our beloved Earth if not by becoming the DominEarthor ! Victory Conditions: Spoiler : Players Edit1: Eclipse will be replaced by Imp. Knoedel starting June 2012. Arab Spring in Muslim lands! Edit2: Monster2821 was replaced by civ_addicted starting October 2013. Edit3: academia was replaced by Ruff_hi starting December 2016. Edit4: Nighthawk419 was replaced by sinimusta starting April 2017. Edit5: civ_addicted was replaced by Imp. Knoedel starting July 2017. Edit6: Kiwitt was replaced by Michkov starting April 2018. Edit7: sinimusta was replaced by psza starting October 2018. Seven House Rules 1. Players cannot gift units, neither to themselves nor to others. Players can trade cities only when returning them to the original 2010 owner or during peace negotiations after real, non-phony wars. If original owner does not exist -- the very next owner will be recognized as original owner. 2. Players cannot change civics and religions until the discovery of Future Technology. There are four logical exceptions: (2a) Spiritual Leader (Iraq) are exempt (2b) Owners of Cristo Redentor are exempt (2c) Owners of Pyramids can change Government civics only. (2d) Shwedagon Paya makes possible to change Religious civics and Religions for their owners. No Change Civics/Change Religion Spy mission is allowed. UN "Civic resolutions" supercede this Rule. 3. Team China and Team America cannot open borders while there are 2 Chinas and 2 Koreas in game. 4. Only one and only land tile per turn per team can be claimed via new "Claim territory" feature. 5. Universal peace for 1 year. 6. Only RL Security Council Civs can Veto (defy) UN resolutions. 6a. Based on this House Rule and UN vote -- no Manhattan Project can ever be built from May 2012 onwards. 7. Player has to consult with the host(me) before resigning any civ to AI. "First posted-first claimed" theory does not work this time. As host I would like to offer teams via private communication. First make sure you can open American Start attached (if you are new to the mod please rename Earth 2010 folder to Earth 2012 after installing via link provided on the very top). Please be aware that this game is quite demanding in terms of the complexity and time. Then, if everything works and if you are still interested please PM your first and second choice for team you are really really wanting to rule! I will get the leftovers -- after 1 month of polishing this game I came to love all the teams without exceptions . All the civs in teams are in Permanent Alliance, but no more Alliances are possible in the game. Please check game settings, stats and starting situation for the teams in the post 2. Spoiler How to install everything : If you don't have it already download old unpatched Earth 2010 and place it in your Beyond the Sword/Mods folder. If Gamefront fails you try Mediafire instead... Get the patch (Update 6): from the link above or from http://www.mediafire.com/?6bw4859537xhwza Case A: If you didn't have the old un-updated Earth 2010 please follow the link and download the mod. Then download the update six. Patch/merge "update 6" directly over your Earth 2010 mod. Rename Earth 2010 folder to Earth 2012 (very important!) Open both Public Maps (Worldbuilder Saves) with WordPad and replace ModPath=Mods\Earth 2010 with ModPath=Mods\Earth 2012 Case B: If you are already playing Today or Minor League simply create a copy of the old un-updated Earth 2010 folder. Patch the update over Earth 2010 folder. Rename Earth 2010 folder to Earth 2012 (very important!) Open both Public Maps with WordPad and replace ModPath=Mods\Earth 2010 with ModPath=Mods\Earth 2012. Go back to "Copy of Earth 2010" folder and restore the name Earth 2010. Your Minor League game will use that folder with old un-updated mod, your Underdog game will use Earth 2012 folder, which in reality contains updated Earth 2010 mod.