Daftpanzer
canonically ambiguous
Goal: A fun experiment in co-creation and to further the boundaries of greater NESdom.
This thread is evolving! Cell stage now in progress!
Planet creation stage has now ended:
Phase 1
Phase 2
Phase 3
Phase 4
Phase 5
Phase 6
-------------------------------------------------------------------------------------------------------------
Here is a young sun-like star, surrounded by swirls of material that is just beginning to coalesce into proto-planets.
In this thread, players can play as one of these proto-planets. You may wish to become a habitable planet, or the biggest planet, or just an interesting planet. Or you may wish to disrupt the whole system. It is up to you! You have the magic power to alter quantum fluctuations over millions of years in order to affect the outcome of how this star system forms. Essentially, you have four options to choose from per turn. You can mix them up, but the effects will be diluted:
* Accrete material (just grow bigger)
* Migrate (move closer/further from star)
* Collide (target a specific rival)
* Evade (avoid collisions / play it safe)
Collisions can result in various outcomes. If the two objects are roughly equal in mass, they might both be destroyed, reforming as tiny planetoids and scattering debris across the system. Or very rarely, they could fall into a binary system of orbiting each other. If one is at least double the mass of the other, there will be a collision in which one is mostly absorbed, but enough debris could be flung out to re-form as a smaller moon. A smaller object may also be captured as a moon without a collision. Finally, a close encounter could result in a gravitational slingshot and a planetoid being totally flung out of the system.
* Your planetoid may end up totally absorbed by another player's. In this case, you have a small share of control, relative the percentage of mass that belonged to your original planetoid. You can give your own orders and the combined planet will be a little schizophrenic.
* If you are captured as a moon, you can still send orders but the effects will be greatly reduced and you will have less room for manoeuvre, especially if the mother planet is much bigger than you. It could be possible to escape back into free orbit eventually, or to kamikaze into the planet or another moon.
* If you are completely ejected from the system by gravitational slingshot, you are unfortunately out of the game.
* If you crash into the sun, you are unfortunately out of the game.
To begin with, there is also the crucial question of where to start. Metal and rock condense at approximately 0.3 AU, mostly concentrated in the first few AU. Similarly, hydrogen compounds (water and organics) condense from approximately 3 AU onwards, with a big concentration there fading out towards the edge of the system. Water and things can of course fall into the inner system by the action of comets and etc. Gases like nitrogen, helium and hydrogen generally do not condense, but will be attracted when you have enough mass.
Asteroid Daftpanzer has formed!
Start Distance: 2 AU
Orders: Accrete
I hope this makes sense and someone will join. Working on actual update now honest
This thread is evolving! Cell stage now in progress!
Planet creation stage has now ended:
Phase 1
Phase 2
Phase 3
Phase 4
Phase 5
Phase 6
-------------------------------------------------------------------------------------------------------------
Here is a young sun-like star, surrounded by swirls of material that is just beginning to coalesce into proto-planets.
In this thread, players can play as one of these proto-planets. You may wish to become a habitable planet, or the biggest planet, or just an interesting planet. Or you may wish to disrupt the whole system. It is up to you! You have the magic power to alter quantum fluctuations over millions of years in order to affect the outcome of how this star system forms. Essentially, you have four options to choose from per turn. You can mix them up, but the effects will be diluted:
* Accrete material (just grow bigger)
* Migrate (move closer/further from star)
* Collide (target a specific rival)
* Evade (avoid collisions / play it safe)
Collisions can result in various outcomes. If the two objects are roughly equal in mass, they might both be destroyed, reforming as tiny planetoids and scattering debris across the system. Or very rarely, they could fall into a binary system of orbiting each other. If one is at least double the mass of the other, there will be a collision in which one is mostly absorbed, but enough debris could be flung out to re-form as a smaller moon. A smaller object may also be captured as a moon without a collision. Finally, a close encounter could result in a gravitational slingshot and a planetoid being totally flung out of the system.
* Your planetoid may end up totally absorbed by another player's. In this case, you have a small share of control, relative the percentage of mass that belonged to your original planetoid. You can give your own orders and the combined planet will be a little schizophrenic.
* If you are captured as a moon, you can still send orders but the effects will be greatly reduced and you will have less room for manoeuvre, especially if the mother planet is much bigger than you. It could be possible to escape back into free orbit eventually, or to kamikaze into the planet or another moon.
* If you are completely ejected from the system by gravitational slingshot, you are unfortunately out of the game.
* If you crash into the sun, you are unfortunately out of the game.
To begin with, there is also the crucial question of where to start. Metal and rock condense at approximately 0.3 AU, mostly concentrated in the first few AU. Similarly, hydrogen compounds (water and organics) condense from approximately 3 AU onwards, with a big concentration there fading out towards the edge of the system. Water and things can of course fall into the inner system by the action of comets and etc. Gases like nitrogen, helium and hydrogen generally do not condense, but will be attracted when you have enough mass.
Asteroid Daftpanzer has formed!
Start Distance: 2 AU
Orders: Accrete
I hope this makes sense and someone will join. Working on actual update now honest