jshetley
Warlord
First of all, you're in the modmod section here, it is intended to be a module for players which would find it fun and noone ever talked about making it a standard part of C2C. You're entirely free not to like it and I'm perfectly fine with it not being to everyone's taste, but you do not have to voice it in a disrespectful manner.
Regarding your issues, I'm really surprised that you have so much trouble with animals in the base C2C; even with this modmod I'd never lose more than a 3-4 units tops to a difficult fight (and hunter units cost has been toned down to take in account those casualties). If you're having troubles while the AI civs do not, maybe the cause is in your playstyle, not in the game mechanics? Are you using chasers/trackers/hunters to take down animals? They have a huge bonus vs. animals and are much better for that than any other unit. Also you may want to build the Hunting Instructions building to give all your units a bonus against animals.
I see why you were surprised I was having trouble with barbarian animals. I just started a game with size matters for the first time and did not lose anything except for my original stone thrower which I split up into 3 parts. I may try this mod out later and see how I can handle it with size matters and fight or flight turned on.