Scenario Description Gameplay Concepts Map Development Civilizations Tech Trees Units Improvements & Wonders This scenario could be quicker to appear than some of the others announced. No need for massive terrain graphics work. The vast majority of units already exist - even some of the strikingly unusual ones. LHs available for all civs afaik. The major remaining effort will be to work out a tech tree and the unit lines. That will take some careful planning in order to make possible things like varying victory conditions & radically different tech lines between civs / culture groups. All posted descriptions represent current thinking. Everything beyond the map & a very few key ideas is in flux.