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Darkleaf's Mod Pack (As featured in my Slave Mod) 2016-12-08

Increased Movement, Resource Yield, Reduced Build times, and MORE!

  1. Northboy85

    Northboy85 Chieftain

    Joined:
    Jun 2, 2010
    Messages:
    57
    Location:
    Burlington, VT
    Northboy85 submitted a new resource:

    Darkleaf's Mod Pack (As featured in my Slave Mod) - Increased Movement, Resource Yield, Reduced Build times, and MORE!

    Improved Resources & Improved Build Times Mod:
    • Deserts: Oasis and their adjacent tiles yield 1 Food and 2 Production.
    • Fishing Boats: Now yield +1 Food/Gold.
    • Hills: Snow Hill and Desert Hills give 1 Production.
    • Sea Resources: Fish give +3 Food, Crab give +2 Food and +1 Culture, Pearls give +2 Gold, Whales gives +1 Faith and +1 Culture.
    • Land Resources: Cattle give +1 Food, Production, and Faith. Deer gives +1 Food and +1 Faith. Truffles and Sheep both give +1 Food. Silver gives +1 Culture.
    • Unit Cost: 20% Reduction (4 turns instead of 5 turns)
    • Building Cost: 40% Reduction (6 turns instead of 10 turns)

    Improved Movement Mod:
    • +1 Unit Movement for all Units.

    Improved Builders Mod:
    • Builders can now build Roads in all ages.
    • Builders gain +8 Charges. (Which makes them worth building mid/late game over producing Slaves, which are great early game)

    Improved Mountains Mod:
    • Mountains are now passable but require a turn to climb on, and a turn to climb off.
    • Mountains also have +4 Defense Modifier while on them. Great place for setting up Ranged Units!
    Will be adding a Penalty whenever a unit Climbs onto a Mountain by taking 15 Damage.

    This mod pack is not dependent on any assets and can be used with any combination of other mods!

    Read more about this resource...
     
  2. Northboy85

    Northboy85 Chieftain

    Joined:
    Jun 2, 2010
    Messages:
    57
    Location:
    Burlington, VT
    Reserved for Patches
     
  3. Cruncher665

    Cruncher665 Chieftain

    Joined:
    Apr 10, 2015
    Messages:
    11
    I am running Civ 6 w/ the update. Not one of your mods is showing up in the selection list of the game, although they are all installed correctly. Any ideas of what's wrong?
     

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