Darkness
Shadow creature
OK, just started my first WM game. Playing as the good elves, and having loads of fun.
Standard size map, noble level.
Since I'll probably run into a lot of questions I figured I'd just keep all of these together in one thread.
Question 1: Haunted lands: Can I get rid of them? And if so, how? There's a nice spot close to a mana node that I would like to claim, but the terrain is infested with haunted lands and they're growing quite a bit....
Question 2: Has the Guardian of Nature civic been modified in this mod (compared to FFH2)? I never struggle with happyness issues playing as the elves using the Fellowship of leaves religion, but I'm actually having unhappy citizens in my capital now (which has about 15-16 ancient forests in the BFC)...
Question 3: Passive training? I've built the Arrow Tower in my second city and this apparently increases the training cap in all cities: Archery units until 3 experience. Is that level 3 or 3 experience points?
Thanks in advance for any responses!
Standard size map, noble level.
Since I'll probably run into a lot of questions I figured I'd just keep all of these together in one thread.
Question 1: Haunted lands: Can I get rid of them? And if so, how? There's a nice spot close to a mana node that I would like to claim, but the terrain is infested with haunted lands and they're growing quite a bit....
Question 2: Has the Guardian of Nature civic been modified in this mod (compared to FFH2)? I never struggle with happyness issues playing as the elves using the Fellowship of leaves religion, but I'm actually having unhappy citizens in my capital now (which has about 15-16 ancient forests in the BFC)...
Question 3: Passive training? I've built the Arrow Tower in my second city and this apparently increases the training cap in all cities: Archery units until 3 experience. Is that level 3 or 3 experience points?
Thanks in advance for any responses!