Julius Americus
Chieftain
Hey Board,
I asked Leoreth how I could do hotseat with my buddy on the latest SVN version and he recommended I use this workaround:
"Quote:
Originally Posted by Leoreth View Post
Alright, sorry, some people are already familiar with cheat mode so I didn't know how much detail was required.
In your Beyond the Sword folder, open _Civ4Config and search for "CheatCode", then change it to "CheatCode = chipotle".
This enables a couple of cheats in the game. I actually messed up before, pressing Ctrl+Z reveals the entire map. But if you press Alt+Z, you'll take control of the civ directly after you in the turn order. This way, you can cycle through all civs in the game.
It's not the most comfortable way to change players for hotseat but it works."
My buddy and I gave this a shot, and we ran into a problem:
He played Moors and I played France. We switched "control" to France, and did the alt-z cycle to each control france and Moor's turn. The problem was that any units the player not hitting "enter" for that turn did not move themselves would end up being moved by the computer. The computer also would change civics for the technically uncontrolled civ.
Does anyone have any ideas on how this could be fixed? I'm not much on coding, and couldn't think of any logical ways of playing that would solve the problem.
Thanks in advance!
I asked Leoreth how I could do hotseat with my buddy on the latest SVN version and he recommended I use this workaround:
"Quote:
Originally Posted by Leoreth View Post
Alright, sorry, some people are already familiar with cheat mode so I didn't know how much detail was required.
In your Beyond the Sword folder, open _Civ4Config and search for "CheatCode", then change it to "CheatCode = chipotle".
This enables a couple of cheats in the game. I actually messed up before, pressing Ctrl+Z reveals the entire map. But if you press Alt+Z, you'll take control of the civ directly after you in the turn order. This way, you can cycle through all civs in the game.
It's not the most comfortable way to change players for hotseat but it works."
My buddy and I gave this a shot, and we ran into a problem:
He played Moors and I played France. We switched "control" to France, and did the alt-z cycle to each control france and Moor's turn. The problem was that any units the player not hitting "enter" for that turn did not move themselves would end up being moved by the computer. The computer also would change civics for the technically uncontrolled civ.
Does anyone have any ideas on how this could be fixed? I'm not much on coding, and couldn't think of any logical ways of playing that would solve the problem.
Thanks in advance!