Whitersnake
Chieftain
- Joined
- Dec 6, 2013
- Messages
- 20
The year is 4,000 B.C. Around the world, 43 groups of nomadic tribes decide that the time has come to cease their wandering. They settle down, ready to begin a new chapter of their common history. As they, for the first time in history, build permanent structures and begin to shape the world around them, Civilization is born.
Our story concerns the tale of one of these nations. A simple band, not yet different from any of the other groups that settle down around the world, the descendants of these men and women will one day control an empire so huge that even the sun itself cannot find its edge. These are the Britons, and this is their story.
Hi guys! I’m starting a text and picture Let’s Play that will follow my adventures as I lead the industrious nation of England to control a mighty empire. I will be using the (very awesome) Yet (Not) Another Earth Map mod which will allow me to play a game of 43 civilizations on a real-world map using true-start locations. I will be playing as England (Obviously) and, rather than going for a simple victory, will be attempting to complete my own victory conditions:
1) Territories controlled by the British Empire must be under English control when the game is won. Puppets, allied city states, and actual colonies all count for this purpose.
2) The vile French must be destroyed!
3) That goes for the Celts as well.
4) At least one major Chinese city must be puppeted by the British when the game is won.
5) Once these conditions are fulfilled, any victory condition will do.
I look forward to sharing my adventures with you!
A note on strategy:
So, this will obviously be a fairly challenging game. I need to beat 43 other civs at SOMETHING and, though the Giant Earth Map is pretty darn big, 43 civs should fill it up rather nicely (especially in Europe). Further, the new patch makes wide empires (which mine certainly will be!) a rather costly proposition; my tech costs will, closer to the end of the game, be rather astronomical. As such, I must consider my strategy carefully. Early expansion will hurt me more than it helps, but if I wait too long before colonizing I will find it much harder to make progress. As such, I have the following plan.
First, a strong religion will be crucial for my success. Happiness and gold production could go through the roof with the right combination of religious beliefs, so I want to make sure to found an early religion. The Celts, of all the various civs, are probably my biggest competition for this goal. As such, I plan on building a monument right away (no sense wasting time scouting my tiny shared island) while beelining Calendar. When Pottery is done, I’ll pop a shrine and wait for my free worker from the Liberty tree. I’ll build Stonehenge (which I should be able to do, even with this many civs competing for it; England is filled with forests). Aside from a quick detour for Mining (so that my worker can actually do something) and Archery (which I will come back to momentarily), I will then focus on Optics so that I can score the Great Lighthouse – British ships with a Great Lighthouse are simply amazing. Meanwhile, I should pop out my Liberty settler and a few warriors and archers, then declare war on the Celts. If done right, I should be able to stop them from settling a second city (hopefully scoring a free worker as well), at which point I will conquer their capital using archers and warriors. Once the British Isles are secure and a third city is built upon them, I will reevaluate my position and determine my next goal.
Of course, things ALWAYS go wrong in Civ. So we’ll see how close to perfect I can get!
Our story concerns the tale of one of these nations. A simple band, not yet different from any of the other groups that settle down around the world, the descendants of these men and women will one day control an empire so huge that even the sun itself cannot find its edge. These are the Britons, and this is their story.
Spoiler :
Hi guys! I’m starting a text and picture Let’s Play that will follow my adventures as I lead the industrious nation of England to control a mighty empire. I will be using the (very awesome) Yet (Not) Another Earth Map mod which will allow me to play a game of 43 civilizations on a real-world map using true-start locations. I will be playing as England (Obviously) and, rather than going for a simple victory, will be attempting to complete my own victory conditions:
1) Territories controlled by the British Empire must be under English control when the game is won. Puppets, allied city states, and actual colonies all count for this purpose.
2) The vile French must be destroyed!
3) That goes for the Celts as well.
4) At least one major Chinese city must be puppeted by the British when the game is won.
5) Once these conditions are fulfilled, any victory condition will do.
I look forward to sharing my adventures with you!
A note on strategy:
So, this will obviously be a fairly challenging game. I need to beat 43 other civs at SOMETHING and, though the Giant Earth Map is pretty darn big, 43 civs should fill it up rather nicely (especially in Europe). Further, the new patch makes wide empires (which mine certainly will be!) a rather costly proposition; my tech costs will, closer to the end of the game, be rather astronomical. As such, I must consider my strategy carefully. Early expansion will hurt me more than it helps, but if I wait too long before colonizing I will find it much harder to make progress. As such, I have the following plan.
First, a strong religion will be crucial for my success. Happiness and gold production could go through the roof with the right combination of religious beliefs, so I want to make sure to found an early religion. The Celts, of all the various civs, are probably my biggest competition for this goal. As such, I plan on building a monument right away (no sense wasting time scouting my tiny shared island) while beelining Calendar. When Pottery is done, I’ll pop a shrine and wait for my free worker from the Liberty tree. I’ll build Stonehenge (which I should be able to do, even with this many civs competing for it; England is filled with forests). Aside from a quick detour for Mining (so that my worker can actually do something) and Archery (which I will come back to momentarily), I will then focus on Optics so that I can score the Great Lighthouse – British ships with a Great Lighthouse are simply amazing. Meanwhile, I should pop out my Liberty settler and a few warriors and archers, then declare war on the Celts. If done right, I should be able to stop them from settling a second city (hopefully scoring a free worker as well), at which point I will conquer their capital using archers and warriors. Once the British Isles are secure and a third city is built upon them, I will reevaluate my position and determine my next goal.
Of course, things ALWAYS go wrong in Civ. So we’ll see how close to perfect I can get!
Spoiler :