hi friend,
glad you have thought on the issue.
i tend to agree, one attack, that will do both, bombard and range strike units
ranged, without retaliation
fortunately,
this option - was made optional by vincentz, so its controllable via globaldefinesalt (later ill make it form the custom game screen).
combine all the attacks of bombardment units
as the above i do agree with this view.
vincetntz ranged strike, first target city defense and only after its lowered, it can attack units.
so thats is similar to the view you suggest .
for now i disabled this feature, so only units on ranged if its got city defense.
i also plan on making it optional.
having the ranged attack to reduce city defenses, and taking its number as a reduction from the damage will also make do -
city with 100% will block all ranged to units + collateral
city with 80% will make the ranged strike + collateral to be maximum of 20% of its potential.
i have decided for first installment of the ranged, to be separated, since
there needs to be added code that cancels out the bombard option and leaved only the ranged one.
i just went for now with the existing code while adding my own stuff.
actually its the first time for ever to actually manipulate code and making new.
so my goal, is indeed, as you view it,
one mission for all of that.
another thing that need to be taken considerations is the ai ability,
these missions has ai to them pretty nice , but i guess, that also needs tweaks, that for now i dont know what is needed or how to. hopefully my skill there will grow.
this siege ranged thing really got me going, ill invest in it until i am happy and i know this works excellent it all terms .
if later i could harness the airstrike mission,
to be for all unit types domain + have it do bombard damage,
it would be optional, since the ai code for it, exists fully.
so might take time, im not a c++ programmer, but im starting to pick up stuff with the help of f1rpo.
i remember you did some wonderful stuff with dune wars,
in fact my next game with my friend on MP will be dune wars.
anyway LeBashar,
if your wish and willing, i would be happy to have some help from you,
as you can see, im very much open minded and accepting new ideas.
ps : siege unit/aerial should gain experience when they do their ranged attack
yes absolutely.
vincentz used bombard exp, which i will also use later on.