I've had this problem for a while with a few custom unit reskins I made in nifskope. While working fine in every other way, they have this weird glitch where the rider from the horse turns team color on the ground after the unit model gets killed ingame (see screenshot). I thought it was something weird I accidentally did mixing and matching stuff with the models at first, since I did a lot of mucking with the affected units... until the unit I just made started doing it as well, and all I did to that one was switch out the weapon! I put the cossak's rifle on the cuissier. The weapon textures had a weird gloss/glow to them in game, so I copied the original texturing nodes for the cuissier's musket over onto the new rifle, and then manually selected the proper texture file for the gun. This made the textures all work properly, but the riders started turning green on the ground... I thought maybe it was somehow because the musket texture node had a teamcolor texture attached, whereas the rifle's original texture node did not, but deleting the teamcolor node from the textures seems to have made no difference. Plus I don't know why the texture nodes from the rifle are affecting the rider somehow. I don't know enough about this stuff to have any idea what the problem is. Any ideas?