PenguinBuddha
Chieftain
- Joined
- Sep 16, 2009
- Messages
- 1
I'm currently working through Kael's Modder's Guide to Civ 5 and I've run across an issue. In his how to add a civ tutorial he takes a icon template provided in the civ files. The icon is in PSD format. He then alters it (using photoshop) and saves it as a DDS file. I don't have access to photoshop so I downloaded GIMP and a DDS converter plugin.
My problem arises in my lack of knowledge on alpha layers and game graphics in general. The templates are a grid of white circles and Kael creates his icon in the top left. When I open the PSD template GIMP shows 2 layers, though one is just the background. How do I go about creating my icon properly?
Ive tried simply drawing the icon over the upper left white circle and filling in any gaps with black. Ive also tried making an icon that fit fully inside the white circle. I'm guessing i need to do something with the alpha layer but I have no idea what. Another note is that the DDS converter gives me the following error:
"DDS: It appears your image may be a volume map,
but not all layers are the same type, thus a volume
map cannot be written (Perhaps some layers have
transparency and others do not?)."
I can bypass the error by deleting the background layer but im not sure if thats the proper way.
Any help would be greatly appreciated!
My problem arises in my lack of knowledge on alpha layers and game graphics in general. The templates are a grid of white circles and Kael creates his icon in the top left. When I open the PSD template GIMP shows 2 layers, though one is just the background. How do I go about creating my icon properly?
Ive tried simply drawing the icon over the upper left white circle and filling in any gaps with black. Ive also tried making an icon that fit fully inside the white circle. I'm guessing i need to do something with the alpha layer but I have no idea what. Another note is that the DDS converter gives me the following error:
"DDS: It appears your image may be a volume map,
but not all layers are the same type, thus a volume
map cannot be written (Perhaps some layers have
transparency and others do not?)."
I can bypass the error by deleting the background layer but im not sure if thats the proper way.
Any help would be greatly appreciated!