Correctsavanna on hills is together +35%. It feels, like the rocky +25% is not added to savanna.
I can only think of rocky/hill/forest which would sum to 100%.Overall, a sum of all modifiers seems more appropriate. I recall, that there is no terrain defensive bonus over +75%. If making a sum, would there be a case of more than that?
I can only think of rocky/hill/forest which would sum to 100%.
Have you ever seen this in a game? I have not. Or is this a proposal to make it so?
JosEPh
I can only think of rocky/hill/forest which would sum to 100%.
@TB: If we were to make it a proper summation; we should lower hill and forest bonus by a little:
hill: 25→20%
Forest: 50→40%
Rocky 25→15%
Caves: 50→30% (caves have always had too much in my opinion)
Hill/forest/rocky would then be 75%
What has AND done?
This will not be done; this discussion is more about the opposite, to make all factors be counted in all situations.Hill plus Forest only gives 50% Defense, Forest alone gives 50%,
We were discussing to decrease some terrain bonuses so that we don't get 100% defense bonus from any of our current plots when all factors are counted. I agree that the 50% hard max limit AND enforce is a bit too harsh.in fact no terrain/feature gives more than 50% and most are 25% or lower. I hope we don't go in that direction. But then we do have many more terrains types than they do.