Yay, tangled diplomacy! I love this stuff.
I still think 4 has a better chance at not devolving into anarchy wars. (Although it would happen probably 1:10 games.) But the AI on Civ 4 has modifiers that could really aid in this. Civ 3's AI's modifiers were fickle. Here is what I see as reasons why this may not descend into choas in 4.
Anything in red is a something I corrected in the quote.
Civ A declares war on Civ B. Civ B has Mutual Protection Pacts with Civ C and Civ D, so they declare war on Civ A.
I rarely see a computer declare war on a 3 party defensive pact in 4. (Just saying...)
Civ C moves units into Civ A's territory, and Civ A's mutual-protection-pact allies Civ E and Civ F declare war on Civ C.
So now everyone at war is:
A vs. B, C, and D.
and
C vs. A, E, and F
This MUST be effective for 10 turns I believe. Poor G is just chillin'.
Until:
Civ C signs an alliance with Civ G against Civ E.
Bribery. (Read the next entry)
Civ C moves units into Civ F's territory. Civ F has a MPP with Civ G, so Civ G declares war on Civ C.
If F and G have a MPP, its very possible in 4 that G and E get along. Because F and E had a MPP as well. (I realise this is not always the case but in 4 the AI does a decent job at buddying up to a specific group. SOme games this bribery scenario would actually work though.)
Civ G is now at war with both Civ E and Civ C.
Suggested Rule: The rule should change to declaring war on someone should cancel your defensive agreements. Why would you protect someone you are at war with? Heck it should be like this in 3 also.
Civ G signs an alliance with Civ A against Civ E.
Here we have someone that was in a mutual protection pact (A & E) at war with one another over bribery. Prior to which they have no reason to not be at high pleased to friendly. Plus they would still have the +4 or whatever from having a MPP, (An impossible bribe in my experience as the game rules stand.)
Civ E attacks Civ A, and thus Civ F declares war on Civ E.
And by the suggested rule above: E now has no allies. And A & F are on a team as well as F and G.
Civ G then signs an alliance with Civ B against Civ C. Civ C attacks Civ B, which causes Civ D to declare war on Civ C.
Again G bribes a teammate to declare war on one of their teammates. B and C should have very high relations and it would be a difficult and expensive bribe at best. But we will give it the benefit of the doubt, and somehow say they get it off as it is possible to do this in some game although few.
So according to the suggested rule: B & C are now no longer in a defensive pact. And C is left in the cold with no teammate.
War update:____________________________
Peace with_________
MPP
A vs. B, C, D, E.............................................F, G.....................E,
F
B vs. A, C, D, E.............................................F, G.....................C,
D
C vs. A, B, D, E, F, G................................................................B
D vs. A, B, C, E, F...........................................G.......................
B
E vs. A, B, C, D, F, G.................................................................A
F vs. B, C, D, E..............................................A, G....................
A,
G
G vs. C, E..................................................A, B, D, F................
F
Under the suggested rule, all of the alliances marked in Blue are the only ones still in effect.
NOw some of this I really dont see happening. You have people that have had mutual protection pacts being able to be bribed, which in my experience isnt very common in Civ 4. Additionally, in Civ 4, the computer opponents would be making peace with one another real fast with a world war like this going on.Usually once a computer has 2-3 opponents they are trying to get to the 10 turn limit and make peace with at least 1 or 2. C and E are against everybody in this example with no teamates in the suggested rule variant. SO they would be suing for peace in a flash. As well as probably getting dogpiled and be out of the game fairly fast.
I wish there were more wars like this on 4. I love this stuff. Like A, and C fighting over D's city, and then fighting one another over who gets to keep it.
Good stuff. I gotta agree with Peng though. I think it would be interesting to have defensive pacts run deeper.
Quechua said:
What if the Aztecs brought in France against Russia instead of you? Would you like to be forced to declare on a second nation?
That doesnt mean you have to send aid.
Even the computer knows that.