Hey all, I'm still running into problems consistently doing much of anything on Deity. Everyone makes it sound so easy, but I always seem to run into problems. I generally play on standard speed, standard sized map, continents, and have been trying to win games with the people I still haven't won as (18 civs left with some good ones like Cleopatra, Kongo, Persia, Gorgo, Pericles). I was hoping someone could specifically talk me through their early game build orders. On Deity, it's so hard to keep up with anything. You want to get a second city at some point because the AI gets like 4 immediately, but using turns on a settler leaves you vulnerable to AI armies. I also end up getting boxed in all the time, and I'm finding it very irritating. The only times I end up competing are when I'm super mountain-ed off from the AI with a bunch of monster campuses. However, I'd really like to be able to excel in early or at least mid-game war. Seems like the only way to hold your own is to just survive until you can get bombers going to take down the AI's walls. Are there ways to consistently be more dominant earlier? I've watched YouTube videos from Potato McWhiskey, CivTrader 6, and the like, but some of the exploits taught by those folks seem to have been nerfed at some point. Like, the AI isn't really giving me more than 100 lump sum for a luxury lately, but they always seem to sell theirs for 300+ to the YouTubers. Also, some of those videos seem to involve a decent amount of luck. For the better Civ 6 players out there, how are you consistently winning on deity in the most recent Gathering Storm update? I know it can vary from map to map, but please be as specific as possible with your build orders and strategy. I want to understand what I'm doing so wrong that everyone else makes look and sound so easy.