Diplomatic
The first strategy is to vote yourself a win while the second requires true diplomatic skills.
Strategy 1:
Settings:
Game speed:
Marathon
Civ:
India,
Asoka or
Gandhi
Map size:
Duel (Works for Tiny too.)
Map type:
Pangaea
Era:
Future
AIs: 1, Peter is preferred because of his traits. Victoria works too.
Difficulty: Deity
Other options:
No city razing:
Unchecked
No barbarians:
Checked
Lock modified assets:
Checked
Require Complete Kills:
Checked
Since you have all techs researched by starting in the Future era, see the map. Are there any
Oil resources in the opposite area? If there are, regenerate map. As soon as there are no Oil in the area where the AI start, we can begin. Turn 1: Settle your capital, move your remaining settlers to key resources such as Aluminium and Oil. Coal is the 3rd important resource . Have 2 of your Fast workers work tiles in your capital and the 3rd Fast worker connect your three cities. Change civics to: Representation, Bureaucracy, Serfdom, Mercantilism and Free religion. Move your Mech Infantries to your cities closest to where the AI might start. The first thing you build in a city is always factory. The last thing is to put research to
0%. After a few turns religion will be founded. Now, switch civics to State property and Organized religion. Also choose your State religion now. Make sure your spread it to all your cities. After a while when most key improvements are built, switch civics to Universal suffrage and Emancipation. Buy any factory not ready and build a barracks in every city. If you have any Great Engineer, rush The Pentagon. Otherwise start building Modern Armors. Once you have more than 5 promoted Modern Armors, declare war. Give your new units Pinch followed by City Raider promotion. Raze all captured cities except 1. Do not make peace, surround the last city with Modern Armors to make all tiles unworkable. Now start building the UN. As soon as it is ready, vote yourself a win.
Strategy 2:
Settings:
Game speed:
Marathon
Civ:
India,
Gandhi
Map size:
Duel or larger
Map type:
Pangaea
Era:
Modern
AIs: 1 or more (Preferred are: Mao, Victoria, Elizabeth, Mansa, Cyrus, Bismarck and Julius.)
Difficulty: Deity
Other options:
No city razing:
Unchecked
No barbarians:
Checked
Lock modified assets:
Checked
Require Complete Kills:
Unchecked
This strategy is a little bit harder.
Important: Be careful when you choose your opponents, make sure they have the
favorite civics you will use.
I suggest using AIs with Represention as their favorite civic. The key is to make the AIs hate each other so they have at least the Cautious attitude. They will have different religions so make sure you use Free religion. Keep the AIs pleased by using their favorite civic, gift key resources like Oil, Coal or Aluminium if necessary.
Note: Never invest in your rival, that AI will never vote for you.
The peaceful way of winning is not as safe
. Settle down, send your other settlers to hook up key resources like Aluminium and Copper. Coal is also very important
. During your first turn, set production on settler and chop a forest to rush it. Switch your civics to Representation, Bureaucracy, Serfdom, State Property and Free Religion. Set research to 0% and finish the turn. When your settler is out settle anywhere quickly. Move 2 of your Fast workers to your city with most forests (Not capital). Chop 1 forest for a Fast worker. Meanwhile set production on Library in all cities. Follow up by Observatory and University
. When your last Library is finished switch civics to Universal Suffrage and Emancipation. Have your Fast workers to build cottages on every workable tile. (Of course build mines on hills and hook up necessary resources.) Build lumbermills in all forests. Rush buy Observatory and University, meanwhile make sure one of your city is using an engineer specialist. When your second Observatory is finished, set research to 100% and beeline Radio (Use 10% culture if necessary.). If your Great Engineer finishes, let him stand by in your production city. When Radio is finished research Mass Media. Your Fast workers should have improved all tiles now. Use your Fast workers to farm any tile within any fat cross, but
do not finish. Pre-farm the tile
. When you have researched Mass Media, set research to 0% and Culture to as much as necessary. Hurry production with your Great Engineer and finish the UN.
Now farm all tiles and vote for secretary. See how many votes you recieves, make sure every AI except your rival is voting for you. Now, select diplomatic victory and win.
Hints: To improve relations make sure you:
Trade with the right AIs.
Gift Radio or Mass Media for free.
Sign pacts but be careful, we do not want to upset anyone else.
Always have open borders.
Always have the AIs' favorite civic.
Have better relations with the AIs than your rival. (If your rival has "Pleased", you need "Friendly".)
Gift key resources, but be careful to not upset someone.
1612 AD Deity Duel Diplomatic.
1612 AD Deity Small Diplomatic.
1600 AD Deity Standard Diplomatic.
1848 AD Deity Large Diplomatic.