InaneObserver
Warlord
Has anyone experimented with getting a Horseman out fast for improved worker stealing?
An early-game skirmish with a deity AI often makes sense, to slow them down, prevent close settles and farm workers. The starting warrior is often used for this. I'm wondering if it's worth it to get a Horseman?
Advantages: Faster movement rate = snipe more workers and farm gold from pillage.
Disadvantages: May come too late to be useful, higher production cost, may cause a tech detour (on the other hand, HBR is on the way to Civil Service). Lose 2 gpt from selling horses. May cause an extension of war that makes white peace harder.
Thoughts and experiences?
Edit: Alex may be particularly suited for this strat.
An early-game skirmish with a deity AI often makes sense, to slow them down, prevent close settles and farm workers. The starting warrior is often used for this. I'm wondering if it's worth it to get a Horseman?
Advantages: Faster movement rate = snipe more workers and farm gold from pillage.
Disadvantages: May come too late to be useful, higher production cost, may cause a tech detour (on the other hand, HBR is on the way to Civil Service). Lose 2 gpt from selling horses. May cause an extension of war that makes white peace harder.
Thoughts and experiences?
Edit: Alex may be particularly suited for this strat.