I open a thread because I'm starting to hate the Deity level in Civ3 (PTW). I've tried a few starts at this level and I'm afraid to say it really sucks. I would imagine the level is determined by the AI's stupidity/cleverness, like in a lot of games. But here in Civ3 you just face opponents that build several towns before you get any other one. So every game is just the same : you fall behind in territory, cities, techs, everything, and the "fun" is always the same : try to catch up the AIs, and, if you don't go out warmongering, it's hopeless. I must think that it has been designed this way because the designers did not manage to create a powerful, clever and flexible AI. So they gave the AI those evil bonuses to compensate. What I would like to have is a game where AIs and Humans start in equal conditions and play in equal conditions. I want a game where I have to think well to take the tech lead, where I have to take precise decisions in a war that is not necessarily won before it is started (poor, poor AI's tactics). And if some people thought it would still be quite easy even with a powerful AI, then you could have those bonuses modded in your games (like in many SG games) to raise the difficulty. BTW, there are plenty of chess programs out there, but do they give the AI any advantage in harder levels ? I know Civ is far more complicated than chess (in terms of rules, but in terms of playing it's far easier in the end), but the AI is not well coded in this game. In fact I'm currently realizing that the AI's cleverness is the worst aspect of Civ3, and by far. Playing a game at Regent (equal conditions) is so easy when you apply simple schemes that it's just a shame (I'm sorry for those who can't beat this level). Well, I know it has been pointed out many many times. But I wanted to say it. Feel free to post your point of view. You can come in and cry along with me. Or you could give me and other people simple schemes to beat Deity. I've already won at Emperor (not THAT difficult if you have a decent start), but in the same time I've never played a Deity game until the end (win or loss), I find it boring, hopeless, and... unfair (a word I really don't like).